Yes. Adobe® Captivate® software has been designed with industry-leading support for accessibility. Adobe Captivate provides the ability to add descriptions for movies or slides, ensure keyboard access, and add accessible quizzes to your movies. Adobe Captivate leverages the accessibility of Adobe Flash® Player software to communicate with screen readers such as Window-Eyes from GW Micro, JAWS from Freedom Scientific, and other assistive technologies.
Adobe Captivate has been designed to integrate accessibility into the process of creating demonstrations and simulations. First, Adobe Captivate includes a setting to create accessible content in the Preferences dialog box. This setting is enabled by default. With this setting on, Adobe Captivate publishes content that works well with screen readers and other assistive technologies, carefully handling updates to the screen and providing descriptions.
Adobe Captivate enables authors to provide descriptions for their entire movie or individual slides. Adobe Captivate even helps generate these descriptions by grabbing the text displayed in captions and placing it in the description field.
Adobe Captivate also provides keyboard access to content by ensuring that all buttons and clickable areas can be activated using the keyboard alone.
Finally, Adobe Captivate includes a set of accessible question types including multiple choice, true and false, and Likert scale. These questions allow authors to create simple, accessible quizzes quickly and easily.
Almost all of them. The only limitations are in specific question types in quizzes. Matching and fill in the blank question types are not accessible today. All other features support accessible content.
Adobe Captivate works with any assistive technology that supports Adobe Flash Player. Currently, this includes the most popular screen readers on the market, Window-Eyes from GW Micro and JAWS from Freedom Scientific.
No. The Adobe Captivate authoring tool is not accessible.
Yes. Perhaps the most important consideration when creating accessible demonstrations or simulations in Adobe Captivate is the content of the movie itself. The demonstration should reflect the workflow of the end user. For example, if you are creating a movie that illustrates how to print a document from a word processing program, you want to think about how someone viewing your movie will accomplish this goal. Blind people or those who have difficulty with their hands would not use the mouse to click the Print icon. Instead, they would choose File > Print. While it is possible to create an accessible demonstration that shows how to use the mouse to print by clicking the Print icon, this information would not be terribly useful to someone who is blind. In this case, a second movie should be created illustrating how to print using the keyboard.
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If you have questions or comments or want to get involved with Adobe’s accessibility efforts, contact us. We welcome your feedback.