
ActionScript® 3 is the programming language for the Adobe® Flash® Player and Adobe® AIR™ runtime environments. Use ActionScript 3 for everything from simple animations to complex, data-rich, interactive applications.
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ActionScript® 3 is the programming language for the Adobe® Flash® Player and Adobe® AIR™ runtime environments. Use ActionScript 3 for everything from simple animations to complex, data-rich, interactive applications.
学习ActionScript |
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Programmers of all levels - beginner, intermediate, and advanced - will find useful content at the new center for Learning ActionScript 3.
详解ActionScript |
First introduced in Flash Player 9, ActionScript 3 is an object-oriented programming (OOP) language based on ECMAScript—the same standard that is the basis for JavaScript—and provides incredible gains in runtime performance and developer productivity. ActionScript 2, the version of ActionScript used in Flash Player 8 and earlier, continues to be supported in Flash Player 9 and Flash Player 10.
ActionScript 3 makes programming significantly easier than in previous versions. By repackaging commonly used classes and objects as easily accessible APIs, ActionScript 3 provides faster, more direct access to the functionality you need for your applications.
Whether you use Adobe Flash Professional CS5 or Flash CS4, these resources will help you get started with ActionScript 3.
Research the ActionScript language elements, core libraries, and component packages and classes for the tools, runtimes, services and servers in the Flash Platform. This reference combines the information about the ActionScript language elements and libraries for Adobe products and runtimes.
Learn programming fundamentals, understanding ActionScript language and syntax, and exploring object-oriented programming in ActionScript.
教程与文章 |
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Alex Liebert (May 15, 2012)
Add Game Center capabilities to your iOS game with the Milkman Games AIR native extension.
Alex Liebert (May 15, 2012)
Add support for the iAd Network to your iOS app with the Milkman Games AIR native extension.
Rajesh Kumar (Mar 19, 2012)
本文的示例文件中还包含该应用程序及其源代码的工作版本。在整篇文章中,我引用了实现应用程序各主要功能的源代码内的具体方法。
Tommi West (Jan 16, 2012)
Follow these development tips and best practices when developing Flash projects with ActionScript 3.
Michelle Yaiser (Dec 31, 2011)
本文探讨内存分配、垃圾收集流程以及 Flash Player 11 和 AIR 3 中的全新 pauseForGCIfCollectionImminent() API。
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Explore animated patterns created with the Deco tool in 3D space.
(User level: Intermediate)
Explore the transitions available in ActionScript 3.
(User level: Beginning)
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| 04/22/2012 | ActionScript 3.0 BitmapData, Clone, and ColorTransform |
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| 04/06/2012 | Click in the Starling Framework |
| 04/06/2012 | Flash Player 11.3 Beta and Adobe AIR 3.3 Beta available [ FP... |
| 03/28/2012 | AS3 Drawing API oddity |