You don't need a skin SWF file with your FLVPlayback instance. You can control the video clip loaded into an FLVPlayback component using custom UI components that ship with Flash CS3. The set of custom UI components for the FLVPlayback available in the Components panel (Ctrl/Cmd+F7) is nearly identical for the AS2 and AS3 versions. Figure 6 shows the UI components that are included in the Video grouping for the AS3 version of the FLVPlayback component, and Figure 7 shows those for the AS2 version.

Figure 6: The custom UI components for the AS2 version of the FLVPlayback component.

Figure 7: The custom UI components for the AS3 version of the FLVPlayback component.
The process of integrating a custom UI component with an instance of the FLVPlayback component is fairly straightforward:
Now that you have an overview of the process, let's practice the steps with an example.
To use a custom UI component with the AS3 version of the FLVPlayback component, follow these steps:

Figure 8: The newly placed custom UI components.
Select frame 1 of the actions layer, and open the Actions panel (F9, or Option+F9 on Mac). Add the following code to the script pane. Notice that the property names of the FLVPlayback controls mirror the names of the components in the Components panel—change the first letter of the name to lowercase. For example, PlayPauseButton becomes playPauseButton:
import fl.video.FLVPlayback; var fp:FLVPlayback = flvPlayer; fp.playPauseButton = ppb; fp.seekBar = sb;

Figure 9: The new components can control the video playback.
You can also edit the look and feel of the custom UI components by opening the Library panel and modifying the graphics inside the component's nested symbols. The custom UI components aren't compiled—you can view every asset of the controls directly in the Library panel.
Tip: The new skin features in the AS3 version of the FLVPlayback component allow you to quickly change the background color of the skin SWF by setting the skinBackgroundColor parameter in ActionScript or in the Parameters tab of the Component Inspector.