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scores — Property, class com.adobe.ane.gameCenter.GameCenterLeaderboardEvent
Contains an array of GameCenterScore objects when the event type is SCORES_LOADED
scoresFailed — Event, class com.adobe.ane.gameCenter.GameCenterController
Dispatched on unsuccessful completion of requestScores method.
SCORES_FAILED — Constant Static Property, class com.adobe.ane.gameCenter.GameCenterLeaderboardEvent
scoresLoaded — Event, class com.adobe.ane.gameCenter.GameCenterController
Dispatched on successful completion of requestScores method.
SCORES_LOADED — Constant Static Property, class com.adobe.ane.gameCenter.GameCenterLeaderboardEvent
sendMatchData(data:flash.utils:ByteArray, players:Array) — method, class com.adobe.ane.gameCenter.GameCenterController
Sends given data to all or some players of the match.
sendMatchDataFailed — Event, class com.adobe.ane.gameCenter.GameCenterController
Dispatched on unsuccessful completion of sendMatchData method.
SEND_MATCH_DATA_FAILED — Constant Static Property, class com.adobe.ane.gameCenter.GameCenterMatchEvent
sendMatchDataSucceeded — Event, class com.adobe.ane.gameCenter.GameCenterController
Dispatched on successful completion of sendMatchData method.
SEND_MATCH_DATA_SUCCEEDED — Constant Static Property, class com.adobe.ane.gameCenter.GameCenterMatchEvent
setMessage(value:String) — method, class com.adobe.ane.social.SocialUI
Set the text of the post.
setOptions(options:Array) — method, class com.adobe.ane.testFlight.TestFlight
Use this method to set options supported by the TestFlight SDK.
showAchievementsView() — method, class com.adobe.ane.gameCenter.GameCenterController
Displays the iOS UI for displaying user achievements.
showFriendRequestView() — method, class com.adobe.ane.gameCenter.GameCenterController
Shows the iOS UI for composing a friend request.
showLeaderboardView(category:String) — method, class com.adobe.ane.gameCenter.GameCenterController
Displays the iOS UI for the standard leaderboard.
showMatchmakerView(playerList:Array, minPlayers:int, maxPlayers:int) — method, class com.adobe.ane.gameCenter.GameCenterController
Display the iOS UI for creating a new match.
showOnlyIfLoaded — Property, class com.adobe.ane.stageAd.StageBannerAd
Indicates whether an empty banner should be shown before the iAd content has finished loading.
SINAWEIBO — Constant Static Property, class com.adobe.ane.social.SocialServiceType
Specifies that the social service type is Sina Weibo
SocialServiceType — class, package com.adobe.ane.social
The SocialServiceType class contains constants that correspond to social service types, such as Facebook.
SocialUI — class, package com.adobe.ane.social
The SocialUI class lets you display a modal window to make posts to social services.
SocialUI(socialServiceType:String) — Constructor, class com.adobe.ane.social.SocialUI
Creates a new SocialUI instance by giving the initial message of the post and the social service being communicated to
stage — Property, class com.adobe.ane.stageAd.StageBannerAd
The Stage instance on which this StageBannerAd is to be displayed Set stage to null to hide this StageBannerAd object.
StageAdAlign — class, package com.adobe.ane.stageAd
The StageAdAlign class provides constant values to use for the StageBannerAd.align property.
StageAdEvent — class, package com.adobe.ane.stageAd
StageBannerAd and StageFullscreenAd objects dispatch a StageAdEvent whenever a change in the iAd occurs due to loading, unloading or user initiated actions.
StageAdEvent(type:String, bubbles:Boolean, cancelable:Boolean, willLeave:Boolean, message:String) — Constructor, class com.adobe.ane.stageAd.StageAdEvent
Creates a StageAdEvent object that contains information about the location of the device.
StageBannerAd — class, package com.adobe.ane.stageAd
The main class responsible for creating, displaying and managing banner advertisements from the iAd network
StageBannerAd() — Constructor, class com.adobe.ane.stageAd.StageBannerAd
Creates a new StageBannerAd instance
StageFullscreenAd — class, package com.adobe.ane.stageAd
The main class responsible for creating, displaying and managing fullscreen advertisements from the iAd network (fullscreen ads are supported on iPad devices only).
StageFullscreenAd() — Constructor, class com.adobe.ane.stageAd.StageFullscreenAd
Creates a new StageFullscreenAd instance
startMatch(playerList:Array, minPlayers:int, maxPlayers:int) — method, class com.adobe.ane.gameCenter.GameCenterController
Starts a match without displaying any UI.
startMatchVoiceChannel(channelName:String) — method, class com.adobe.ane.gameCenter.GameCenterController
Joins a voice channel specified by its name.
statusEventHandler(e:flash.events:StatusEvent) — method, class com.adobe.ane.social.SocialUI
stopMatchVoiceChannel(channelName:String) — method, class com.adobe.ane.gameCenter.GameCenterController
Stops receiving audio from a voice channel specified by its name.
submitAchievement(achievementIdentifier:String, percentComplete:Number) — method, class com.adobe.ane.gameCenter.GameCenterController
Submits an achievement and its percentage completion to the Game Center.
submitAchievementFailed — Event, class com.adobe.ane.gameCenter.GameCenterController
Dispatched on unsuccessful completion of submitAchievement method.
SUBMIT_ACHIEVEMENT_FAILED — Constant Static Property, class com.adobe.ane.gameCenter.GameCenterAchievementEvent
submitAchievementSucceeded — Event, class com.adobe.ane.gameCenter.GameCenterController
Dispatched on successful completion of submitAchievement method.
SUBMIT_ACHIEVEMENT_SUCCEEDED — Constant Static Property, class com.adobe.ane.gameCenter.GameCenterAchievementEvent
submitCustomFeedBack(feedbackString:String) — method, class com.adobe.ane.testFlight.TestFlight
Use this method to provide feedback programmatically or by creating a custom view.
submitScore(score:int, category:String, context:int) — method, class com.adobe.ane.gameCenter.GameCenterController
Submits the score and optionally the context to a specified or default leaderboard.
submitScoreFailed — Event, class com.adobe.ane.gameCenter.GameCenterController
Dispatched on unsuccessful completion of submitScore method.
SUBMIT_SCORE_FAILED — Constant Static Property, class com.adobe.ane.gameCenter.GameCenterLeaderboardEvent
submitScoreSucceeded — Event, class com.adobe.ane.gameCenter.GameCenterController
Dispatched on successful completion of submitScore method.
SUBMIT_SCORE_SUCCEEDED — Constant Static Property, class com.adobe.ane.gameCenter.GameCenterLeaderboardEvent
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