Packagecom.adobe.ane.gameCenter
Classpublic class GameCenterAuthenticationEvent
InheritanceGameCenterAuthenticationEvent Inheritance GameCenterEvent Inheritance flash.events.Event

An event dispatched upon successful or unsuccessful authentication of a player.



Public Methods
 MethodDefined By
  
GameCenterAuthenticationEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)
Creates a new GameCenterAuthenticationEvent object.
GameCenterAuthenticationEvent
Public Constants
 ConstantDefined By
  PLAYER_AUTHENTICATED : String = playerAuthenticated
[static] Defines the value of the type property of a GameCenterAuthenticationEvent object.
GameCenterAuthenticationEvent
  PLAYER_AUTHENTICATION_CHANGED : String = playerAuthenticationChanged
[static]
GameCenterAuthenticationEvent
  PLAYER_NOT_AUTHENTICATED : String = playerNotAuthenticated
[static]
GameCenterAuthenticationEvent
Constructor Detail
GameCenterAuthenticationEvent()Constructor
public function GameCenterAuthenticationEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)

Creates a new GameCenterAuthenticationEvent object.

Parameters
type:String — The type of the event. Event listeners can access this information through the inherited type property.
 
bubbles:Boolean (default = false) — Indicates whether the Event object bubbles. Event listeners can access this information through the inherited bubbles property.
 
cancelable:Boolean (default = false) — Indicates whether the Event object can be canceled. Event listeners can access this information through the inherited cancelable property.
Constant Detail
PLAYER_AUTHENTICATEDConstant
public static const PLAYER_AUTHENTICATED:String = playerAuthenticated

Defines the value of the type property of a GameCenterAuthenticationEvent object.

PLAYER_AUTHENTICATION_CHANGEDConstant 
public static const PLAYER_AUTHENTICATION_CHANGED:String = playerAuthenticationChanged

PLAYER_NOT_AUTHENTICATEDConstant 
public static const PLAYER_NOT_AUTHENTICATED:String = playerNotAuthenticated