1 February 2012
This article is intended for Flash developers or enthusiasts looking to build iOS apps using their existing Flash and ActionScript 3.0 skills.
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In this chapter, we will cover a range of optimizations that can be applied to your ActionScript. We will see how even the simplest of changes can provide improvements in execution speed and also learn how to minimize memory usage. The exact performance gain obtained from a recipe will vary depending on the version of AIR being used, the devices you wish to target, and the context within which the optimization is being applied.