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Adobe Developer Connection / ActionScript Technology Center /

Top five benefits of ActionScript

by Adobe

Adobe ActionScript

Created

24 April 2009

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ActionScript Flash Builder Flash Professional migration
  1. Achieve greater performance

    ActionScript 3 was written from the ground up with performance in mind. Depending on the content, you can see a significant increase in performance. This means that your existing content may run smoother, and your new content can do more, while using the same amount of CPU resources.

  2. Leverage new Flash Player APIs

    Adobe Flash Player 9 and 10 includes a ton of new features which can only be used through ActionScript 3. These include much easier XML APIs via E4X, more advanced display list manipulation, or doing advanced image manipulation with Pixel Bender filters. As a general rule, new ActionScript-based features added in the future will only be available via ActionScript 3.

  3. Leverage community libraries and APIs

    Almost all of the major new libraries released by the community are built with ActionScript 3, and include everything from the Papervision3D full 3D engine library to Grant Skinner’s Gtween animation library.

  4. Troubleshoot code more easily

    The ActionScript 3 compiler provides options for much stricter error checking, which means it is more likely you are going to find bugs and errors before you even begin to run your content. When you do find errors, you can take advantage of some of the new and more advanced debugging features to track them down (and of course, you can still use trace()).

  5. Develop content for multiple platforms

    ActionScript 3 is the standard language used across the Adobe Flash Platform. Moving forward, it is the language that Adobe will focus on supporting in existing and new players (like Adobe AIR), servers, and products. Flash Player 10 supports ActionScript 3, and its use is required for developing for Adobe Flex and Adobe AIR content. In addition, Adobe is working on updating its mobile runtimes to ActionScript 3. In the future, you can expect that new Flash Platform products, runtimes, and services from Adobe will use ActionScript 3.

More Like This

  • Object-oriented programming with ActionScript 3.0
  • Adobe Flash Platform ActionScript reference for RIA development
  • ActionScript 3 Cookbook excerpts: From custom classes to the rendering model
  • ActionScript 3.0 Quick Reference Guide excerpts: Copy motion, display list, events, and migration
  • Handling audio file cue points in ActionScript 2 and ActionScript 3
  • ActionScript 3 Design Patterns excerpt: Factory method and MVC
  • Tips for learning ActionScript 3.0
  • Developers and designers talk about migrating to ActionScript 3
  • Introduction to event handling in ActionScript 3.0
  • ActionScript 3.0 overview

Tutorials & Samples

Tutorials

  • Introduction to Robotlegs – Part 3
  • Introduction to Robotlegs – Part 2
  • Introduction to Robotlegs – Part 1
  • Handling audio file cue points in ActionScript 2 and ActionScript 3

Samples

  • ActionScript 3 samples for Flash Professional CS5

ActionScript Blog

More
01/21/2012 Flex 5 UIComponent should have Behavior Design Pattern [part 2]
01/08/2012 Drawing Display Objects into Bitmaps with BitmapData.draw() Method - AS3 How-To
12/19/2011 BitmapData.draw or cacheAsBitmapMatrix or Vector Content - AIR Mobile Experiments
11/30/2011 AS3 DisplayObject Auto Sorter

ActionScript Cookbook

More
01/20/2012 Skinnable Transform Tool
12/14/2011 What is a "Hybrid Extension"?
12/05/2011 String replaceAll in ActionScript
12/04/2011 Flex: Validate/revert editable Datagrid input value

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