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15 July 2010
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as3sample-media_5.zip

 

While the Sound object loads and plays a sound, ActionScript 3 uses the SoundChannel object to control and monitor the sound. When transformations like volume changes and panning are required, a SoundTransform instance is passed to the SoundChannel object to implement the change.
 
This sample demonstrates several sound channels playing together in a mixing board. Click the sliders and track controls to change the song.
 
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. Permissions beyond the scope of this license, pertaining to the examples of code included within this work are available at Adobe.

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