Adobe
Products

Top destinations

  • Adobe Creative Cloud
  • Creative Suite
  • Adobe Marketing Cloud
  • Acrobat
  • Photoshop
  • SiteCatalyst
  • Students
  • Elements family

Adobe Creative Cloud

  • What is Adobe Creative Cloud?
  • Design
  • Web
  • Photography
  • Video
  • Students
  • Teams
  • Enterprise
  • Educational institutions

Design and photography

  • Photoshop
  • Illustrator
  • InDesign
  • Adobe Muse
  • Lightroom

Video

  • Adobe Premiere
  • After Effects

Web development and HTML5

  • Edge Tools & Services [opens in a new window]
  • Dreamweaver
  • Gaming [opens in a new window]

Adobe Marketing Cloud

  • What is Adobe Marketing Cloud?
  • Digital analytics
  • Social marketing
  • Web experience management
  • Testing and targeting
  • Media optimization

Analytics

  • SiteCatalyst
  • Adobe Discover
  • Insight

Social

  • Adobe Social

Experience Manager

  • CQ
  • Scene7

Target

  • Test&Target
  • Recommendations
  • Search&Promote

Media Optimizer

  • AdLens
  • AudienceManager
  • AudienceResearch

Document services

  • Acrobat
  • EchoSign [opens in a new window]
  • FormsCentral [opens in a new window]
  • SendNow [opens in a new window]
  • Acrobat.com [opens in a new window]

Publishing

  • Digital Publishing Suite

  • See all products
Business solutions

By business need

  • Digital analytics
  • Digital publishing
  • Document management
  • Media optimization
  • Social marketing
  • Testing and targeting
  • Video editing and serving
  • Web development [opens in a new window]
  • Web experience management
  • See all business needs

By industry

  • Broadcast
  • Education
  • Financial services
  • Government
  • Publishing
  • Retail
  • See all industries
Support & Learning

I need help

  • Products
  • Adobe Creative Cloud
  • Adobe Marketing Cloud
  • Forums [opens in a new window]

I want to learn

  • Training and tutorials
  • Certification [opens in a new window]
  • Adobe Developer Connection
  • Adobe Design Center
  • Adobe TV [opens in a new window]
  • Adobe Marketing Center
  • Adobe Labs [opens in a new window]
Download
  • Product trials
  • Adobe Flash Player
  • Adobe Reader
  • Adobe AIR
  • See all downloads
Company
  • Careers at Adobe
  • Investor Relations
  • Newsroom
  • Privacy
  • Corporate Social Responsibility
  • Customer Showcase
  • Contact us
  • More company info
Buy
  • For personal and professional use
  • For students, educators, and staff
  • For small and medium businesses
  • Volume Licensing
  • Special offers
  • Adobe Marketing Cloud sales [opens in a new window]
Search
 
Info Sign in
Why sign in? Sign in to manage your account and access trial downloads, product extensions, community areas, and more.
Welcome,
My Adobe
My orders
My information
My preferences
My products and services
Sign out
My cart
Privacy My Adobe
Adobe
Products Sections Buy   Search  
Solutions Company
Help Learning
Sign in Sign out Privacy My Adobe
Preorder Estimated Availability Date. Your credit card will not be charged until the product is shipped. Estimated availability date is subject to change. Preorder Estimated Availability Date. Your credit card will not be charged until the product is ready to download. Estimated availability date is subject to change.
Qty:
Purchase requires verification of academic eligibility
Subtotal
Promotions
Estimated shipping
Tax
Calculated at checkout
Total
Review and Checkout
Adobe Developer Connection / Adobe AIR Developer Center /

What's new in Adobe AIR 2.6

by Scott Castle

Scott Castle
  • twitter.com/dscottcastle

Content

  • Improved support for iOS
  • Other enhancements in AIR 2.6
  • Where to go from here

Created

21 March 2011

Page tools

Share on Facebook
Share on Twitter
Share on LinkedIn
Bookmark
Print
Adobe AIRAndroidiOSmobilemultiscreen
Was this helpful?
Yes   No

By clicking Submit, you accept the Adobe Terms of Use.

 
Thanks for your feedback.

Adobe AIR 2.6 not only brings the latest AIR mobile capabilities to iOS devices, along with a new graphics implementation and improved performance capabilities, but also includes important HTML rendering improvements, new desktop windowing features, and USB debugging support.

Note: For details on the changes in AIR 2.6, refer to the developer release notes.

Improved support for iOS

Mobile app development is a crucial topic for all developers today, and Adobe AIR has fully embraced it. Last year, with AIR 2 and Packager for iPhone (PFI), Adobe introduced  the ability to build AIR apps for iOS, followed by AIR for Android, which has brought many new mobile capabilities to the AIR runtime, including a new GPU rendering model, camera and microphone support, and access to the on-device webkit engine for rendering HTML. With AIR 2.6, Adobe brings the same features to AIR for iOS, helping creative professionals produce powerful, consistent content across platforms.

iOS feature enhancements

AIR Developer Tool (ADT) has replaced Packager for iPhone (PFI), and the PFI utility is now integrated into ADT. You can now use ADT to package AIR files, native desktop installers, Android applications, and iOS apps.

AIR 2.6 for iOS also gives developers access to the camera, microphone and camera roll, as well as the ability to build content rendered with the native iOS Webkit (via StageWebView). These capabilities let you build and use apps with key social and communication features and seamless integration with web content.

Finally, AIR 2.6 supports the Retina Display, allowing apps to target the increased stage size of the iPhone 4. AIR apps also support the standard iPhone screen and iPad screen and the iPad, enabling you to build content customized for each device.

GPU_VECTOR rendering model

Mobile device GPUs have been making great strides over the last year, and we're making sure that Flash developers are able to benefit from those gains. Back in the days of AIR 2, mobile GPUs were fairly primitive, and AIR for iOS used a technology—referred to as GPU_BLEND and built around OpenGL ES 1.1—to composite the final screen image using the GPU. This technology still relied on Flash to do most of its drawing in the CPU, but could be very efficient if you crafted your content carefully.

By AIR 2.5 for Android, graphics hardware had improved, and we took a new approach, leveraging OpenGL ES 2 to draw Flash content directly with the GPU. This implementation, referred to as GPU_VECTOR, puts more of the work of building up the actual displayed image onto the GPU, so that as the GPU hardware improves in newer devices, Flash content gets better and faster, too.

AIR 2.6 adopts the same GPU_VECTOR approach for iOS as is already used for Android, making it easy for designers and developers to build applications and content that consistently take advantage of the latest and best hardware on all platforms.

Supported iOS devices

As part of supporting the latest and most powerful Flash runtime features on iOS, we have chosen to drop support for the original iPhone and the iPhone 3G, along with iPhone OS 3. AIR 2.6 supports building apps for the following iOS 4 devices:

  • iPhone 3GS and iPhone 4
  • iPod Touch (3rd Generation and 4th Generation)
  • iPad

Other enhancements in AIR 2.6

AIR 2.6 includes a number of enhancements to both desktop and mobile platforms, including owned native windows and asynchronous decoding of bitmaps.

Owned native windows

AIR 2.6 adds a facility for controlling the visibility, maximize/minimize behavior, and Z-order relationships of native windows, so that developers can easily build app interfaces that make use of floating palettes, displays, and toolbars. Owned native windows lets you group a set of windows together so that they collectively stay in front of (or behind) others. While this was technically achievable in earlier releases, Owned native windows makes it much easier to do this in practice, offering straightforward attributes to control window group ordering.

Asynchronous decoding of bitmaps

While mobile devices are certainly growing in both performance and capacity, content is growing too. Apps that take advantages of image thumbnails in large lists, such as image galleries or music libraries, need to load those thumbnails without stuttering. Apps that display full-screen bitmaps—magazine viewers and other interactive readers—have to decode the next "page" while showing a flip transition. Games, both simple and complex, need to constantly load new graphic assets. AIR 2.6 makes decoding and displaying bitmap resources much smoother with an asynchronous implementation that lets decoding happen in parallel to the main app.

On-device debugging over USB (Android)

AIR supports debugging of apps running directly on mobile devices – a debugger is launched on your workstation, and the AIR app connects back from the device via IP networking. AIR 2.6 adds support for tethered debugging over USB, which will help developers in environments where WiFi access points are unreliable or unavailable.

Where to go from here

Be sure to watch Ryan Stewart's video presentation of the new AIR features in action on iOS and Android, and read Christian Cantrell's overview of the iOS features in AIR 2.6, then grab the latest version of the AIR runtime and SDK and let us know what you think.

More Like This

  • Developing cross-platform Adobe AIR applications
  • Building a native extension for iOS and Android – Part 2: Developing the ActionScript library
  • Creating your first Adobe AIR application on Android
  • Signing Adobe AIR applications
  • Using push notifications in AIR iOS apps
  • Using the Push Notifications native extension for iOS
  • Building a native extension for iOS and Android – Part 5: Building the ANE file
  • Tips for building AIR applications that can be easily updated
  • Building a native extension for iOS and Android – Part 3: Building the iOS library
  • Developing Adobe AIR native extensions for Android

Products

  • Adobe Creative Cloud
  • Creative Suite
  • Adobe Marketing Cloud
  • Acrobat
  • Photoshop
  • Digital Publishing Suite
  • Elements family
  • SiteCatalyst
  • For education

Download

  • Product trials
  • Adobe Reader
  • Adobe Flash Player
  • Adobe AIR

Support & Learning

  • Product help
  • Forums

Buy

  • For personal and professional use
  • For students, educators, and staff
  • For small and medium businesses
  • Volume Licensing
  • Special offers

Company

  • News room
  • Partner programs
  • Corporate social responsibility
  • Career opportunities
  • Investor Relations
  • Events
  • Legal
  • Security
  • Contact Adobe
Choose your region United States (Change)
Choose your region Close

North America

Europe, Middle East and Africa

Asia Pacific

  • Canada - English
  • Canada - Français
  • Latinoamérica
  • México
  • United States

South America

  • Brasil
  • Africa - English
  • Österreich - Deutsch
  • Belgium - English
  • Belgique - Français
  • België - Nederlands
  • България
  • Hrvatska
  • Česká republika
  • Danmark
  • Eastern Europe - English
  • Eesti
  • Suomi
  • France
  • Deutschland
  • Magyarország
  • Ireland
  • Israel - English
  • ישראל - עברית
  • Italia
  • Latvija
  • Lietuva
  • Luxembourg - Deutsch
  • Luxembourg - English
  • Luxembourg - Français
  • الشرق الأوسط وشمال أفريقيا - اللغة العربية
  • Middle East and North Africa - English
  • Moyen-Orient et Afrique du Nord - Français
  • Nederland
  • Norge
  • Polska
  • Portugal
  • România
  • Россия
  • Srbija
  • Slovensko
  • Slovenija
  • España
  • Sverige
  • Schweiz - Deutsch
  • Suisse - Français
  • Svizzera - Italiano
  • Türkiye
  • Україна
  • United Kingdom
  • Australia
  • 中国
  • 中國香港特別行政區
  • Hong Kong S.A.R. of China
  • India - English
  • 日本
  • 한국
  • New Zealand
  • 台灣

Southeast Asia

  • Includes Indonesia, Malaysia, Philippines, Singapore, Thailand, and Vietnam - English

Copyright © 2013 Adobe Systems Incorporated. All rights reserved.

Terms of Use | Privacy | Cookies

Ad Choices

Reviewed by TRUSTe: site privacy statement