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Michelle Yaiser (Oct 31, 2011)
Learn the basics of working with objects in ActionScript 3
Tom Green, Joseph Labrecque (Oct 24, 2011)
Learn to stream over HTTP with HDS instead of RTMP, as well as balance HDS and RTMP for multi-bitrate streaming scenarios.
Ian Devlin (Oct 24, 2011)
Learn how to use the HTML5 video element to serve videos on web pages.
Michelle Yaiser (Oct 24, 2011)
Learn what an array is and the basics of working with arrays.
Michelle Yaiser (Oct 24, 2011)
Learn about numerical data types and the Math class
Michelle Yaiser (Oct 24, 2011)
Learn how to define and execute functions, to work with function parameters and return types, and to understand function scope.
Michelle Yaiser (Oct 24, 2011)
Learn what a namespace is, how to define one for your application, and how to use one to control access to methods of properties.
Michelle Yaiser (Oct 24, 2011)
Learn what a variable is, how to name and declare variables, how to assign data to a variable, and how to use constants
Michelle Yaiser (Oct 24, 2011)
Learn how to create and work with packages, how packages can be used to control access and how packages are part of fully qualified names.
Michelle Yaiser (Oct 24, 2011)
Learn the basic types of data used in ActionScript 3, how to specify data types, and how to convert between data types.
Michelle Yaiser (Oct 24, 2011)
Learn what operators are provided by ActionScript 3, how to use them, and their order of operation
Michelle Yaiser (Oct 24, 2011)
Understand memory management and garbage collection in Flash Player and AIR.
Greg Lafrance (Oct 24, 2011)
Continue a Flex 3 to Flex 4.5 migration by updating and skinning the Application container.
Adobe (Oct 24, 2011)
Get an introduction to LiveCycle ES2 server clusters and discover how to resolve issues with LiveCycle clustering.
Holly Schinsky (Oct 24, 2011)
Learn how to create and customize popup windows in Flex mobile apps.
Marco Scabia (Oct 19, 2011)
Learn about different types of Shaders and how to write native programs for the GPU that control rendering of Stage3D content.
Lee Brimelow (Oct 19, 2011)
Evangelist Lee Brimelow shows you how to add particle effects to your games using the Starling framework.
Greg Wilson (Oct 18, 2011)
Take a tour of some Flex-based apps from the mainstream app marketplaces. (7:30)
Dan Carr (Oct 17, 2011)
Learn several publishing strategies in Flash Professional to deploy SWF files that contain TLF text content.
Rafiq R. Elmansy (Oct 17, 2011)
Learn how to add interactivity and animated transitions to your project.
Justin J. Moses (Oct 17, 2011)
Learn about project setup, finding dependencies, configuration, unit testing, and adding projects to the build.
Paul Trani (Oct 17, 2011)
Learn how to ensure that your mobile app graphics are the right size regardless of device.
Greg Lafrance (Oct 17, 2011)
Begin a Flex 3 to Flex 4.5 migration by importing a project and correcting build errors.
Holly Schinsky (Oct 13, 2011)
Learn how to rapidly build AIR applications for both desktop and mobile. (7:16)