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Renaun Erickson (Feb 08, 2011)
Learn the basics of BlackBerry PlayBook development and what sets the RIM PlayBook apart from other tablet devices.
Tom Nguyen (Feb 08, 2011)
Find out about the latest release: Stage Video, custom native mouse cursors, multiple-monitor full-screen support, enhanced subpixel rendering, and more.
Xavi Beumala (Feb 08, 2011)
Learn a technique for catching unhandled exceptions or errors globally using the uncaughtError event.
Doug Winnie (Feb 08, 2011)
Learn about the usefulness of customized classes in object-oriented programming in Flash Professional CS5. (3:38)
Adobe (Feb 08, 2011)
Explore the new StageVideo API in Flash Player 10.2 to enable high-performance video playback across platforms by accessing hardware acceleration of the entire video pipeline.
Thibault Imbert (Feb 08, 2011)
Use minimal coding to display custom bitmap-based mouse cursors that run at the OS level rather than inside the display list.
Thibault Imbert (Feb 08, 2011)
Render video on devices by taking advantage of the underlying video hardware and by using the StageVideo API in Flash Player.
Doug Winnie (Feb 01, 2011)
Learn more about creating customized classes and how a class constructor works for custom classes. (5:47)
Purnima Jain (Jan 31, 2011)
Use the Adobe Connect Collaboration Builder SDK to create a multiuser questionnaire.
Michaël Chaize (Jan 31, 2011)
Extend the SparkDownloadProgressBar class to create a custom Flex 4 preloader using a custom animation created in Flash Professional CS5.
Katherine Ulrich (Jan 27, 2011)
Use the selection, lasso, and subselection tools to select and modify the elements in Flash, and see how the Property inspector modifies elements' attributes. (Excerpted from Flash Professional CS5 for Windows and Mac: Visual QuickStart Guide.)
Adobe (Jan 27, 2011)
Select the different parts of the imported Adobe Illustrator graphic and convert the various pieces to symbols. (Excerpted from Flash Professional CS5 Classroom in a Book.)
Adobe (Jan 27, 2011)
Use prebuilt chunks of ActionScript 3 code that you can easily add to your projects and modify to suit your purposes. (Excerpted from ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book.)
Chris Georgenes and Justin Putney (Jan 27, 2011)
Build a character by working with symbols, the building blocks of Flash. (Excerpted from Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques.)
Doug Winnie (Jan 25, 2011)
Learn in this video how to associate a Flash project to the Document class and create the class using ActionScript 3. (5:58)
Dan Carr (Jan 24, 2011)
Use ActionScript 3 to create your own controls for loading, starting, looping, seeking, and stopping video playback.
Satya Deep Maheshwari (Jan 24, 2011)
Use the Adobe Connect meeting room to control your audio conference.
Kevin Hoyt (Jan 24, 2011)
This sample app achieves maximum performance and scalability for hundreds of users moving characters at the same time.
Mihai Corlan (Jan 24, 2011)
Create an application that uses Doctrine 2 for PHP on the server side, Flex on the client side, and remoting via the Zend Framework.
Adobe (Jan 18, 2011)
Create your own custom-built components or install third-party components using Adobe Extension Manager.
Adobe (Jan 18, 2011)
Explore the four sets of ActionScript 2 components: data, media, user interface, and video.
Adobe (Jan 18, 2011)
Explore the set of user interface components, a set of video components, and a new component designed to integrate Flash content with the Flex framework.
Doug Winnie (Jan 18, 2011)
Learn about the role that classes play in an object's behavior. (2:21)
Dan Carr (Jan 17, 2011)
Get an overview of key concepts that will help you migrate your applications to ActionScript 3.
Rajesh Kumar (Jan 17, 2011)
Use event synchronization techniques and the Adobe Connect Collaboration Builder SDK to create a multiplayer game.