Richard Olsson is a Swedish freelance interactive developer focused on 3D in Flash and 3D workflows in general. Richard is also one of the core developers of the open source Away3D engine, responsible for asset management and tooling workflows as well as the open source, open-specification file format AWD and its SDK. He is a frequent conference speaker and co-author of "The Essential Guide to 3D in Flash" (2010, Friends Of ED).

More articles by this author

Creating 3D games and apps with Away3D 4 and Stage 3D – Part 1

(Sep 21, 2011)

Learn how to create a simple 3D product viewer with minimal effort using Away3D 4.