Alex Liebert is an independent game developer and artist located in San Francisco, who has worked as an animator, software engineer, and producer for clients including The Gap, Meez.com, and Blend Films. Alex started Milkman Games in 2010 with a mission of bringing fun, beautiful, and accessible games to the mobile space. His debut title, Aqualux, launched on a variety of phones and tablets in early 2011.

More articles by this author

Using the In-App Billing Adobe AIR native extension for Android

(Jul 30, 2013)

Add In-App Billing to your Android app with the Milkman Games AIR native extension.

Using the GoViral social networking extension for iOS

(May 24, 2013)

Enable Facebook, Twitter, and email for your iOS app with the Milkman Games AIR native extension.

Using iOS 6 Social Networking features in AIR 3.5 with the GoViral Native Extension

(Dec 19, 2012)

Enable iOS 6's built-in social networking and sharing UIs with the Milkman Games AIR native extension.

Using the GoViral social networking native extension for Android

(Dec 12, 2012)

Integrate social networking support for Facebook, Twitter, and email into your mobile AIR application.

Using the Push Notifications native extension for iOS

(Aug 06, 2012)

Enable push notifications in your iOS app with the Milkman Games AIR native extension.

Using in-app ratings with the RateBox native extension for Adobe AIR on iOS and Android

(Jun 18, 2012)

Increase user ratings for your iOS or Android app with the RateBox AIR native extension.

Using native extensions in Adobe Flash Professional CS6

(Jun 04, 2012)

Learn where to acquire AIR native extensions, how to add them to a Flash Professional project, and how to access them via their ActionScript APIs.