Jason Peters is a lead Flash/Flex engineer for International Game Technology. He has over eight years of experience designing and developing a variety of applications such as game engines, client content management systems, and e-learning frameworks. Jason also trains developers in refactoring, OOP, and agile development techniques.

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Unit testing with mock objects in ActionScript 3.0

(Jan 19, 2009)

Learn how Mock objects can improve the code coverage of your Flash and Flex applications by adding behavior verification to your unit tests