Kevin Goldsmith is the engineering manager for the Adobe Image Foundation team in Adobe's Core Technology group. He has been with Adobe since 2004. He blogs at and mans the @pixelbender Twitter account.

More articles by this author

Animating a particle system

(Mar 14, 2011)

Leverage the Pixel Bender kernel language by encoding and processing data in a ByteArray to generate a particle system animation.

Using a multiple-input filter in Pixel Bender as a blend shader

(Jan 11, 2010)

Set up a Flash project to use a filter that takes input from multiple sources.

Controlling the displacement filter in Pixel Bender with mouse positioning

(Jan 11, 2010)

Create an interactive effect that is animated based on cursor movements.

Sampling multiple pixels in a Pixel Bender filter

(Jan 11, 2010)

Learn how to sample multiple pixels from the same image.

Creating a vintage tone Pixel Bender filter

(Jan 11, 2010)

Learn how to manipulate color values with the Pixel Bender Toolkit.

Adding parameters to Pixel Bender filters

(Jan 11, 2010)

Learn how to add parameters and update parameter metadata in filters.

Modifying Pixel Bender parameters in Flash

(Jan 11, 2010)

Update parameters to create interactive effects that run in Flash Player.