Nick Avgerinos has worked at Adobe for two years, primarily as a systems engineer. He's also been working within Adobe toincrease the awareness of game developers on the Flash Platform. He keepsa blog on the subject at blogs.adobe.com/adobearcade.

More articles by this author

Understanding Adobe Flash Platform technologies for building games

(Jul 25, 2011)

Take a high-level tour of the technology used to create games for Flash Player and Adobe AIR.

Building a game with Flash Builder using the Cairngorm framework – Part 1: Displaying the board and processing player moves

(Dec 21, 2009)

Learn how to develop a four in a row game and leverage the power of Flash Builder 4.