Renaun Erickson is a developer evangelist at Adobe Systems. He has a wide range of experience with the Adobe Flash Platform and has worked on projects using various technologies such as ActionScript, Flex, Adobe AIR, PHP, ColdFusion, video, audio, logging, SIP/VoIP, casual games, and mobile. Renaun can be found on his blog and on Twitter. When he's not programming, Renaun enjoys playing games, the outdoors, archeology, driving a Jeep, and spending time with his family.

More articles by this author

Using C++ code for path finding in your ActionScript game

(Dec 11, 2012)

Learn how to create, debug, and optimize SWCs with flascc.

Caltrain Times from design to release: A story of mobile application development

(Sep 21, 2011)

Learn how Renaun Erickson developed the multi-screen mobile application for viewing the Caltrain schedules.

Caltrain Times

(Sep 21, 2011)

The Caltrain Times app is a train schedule viewer for the Caltrain commuter rail system in California.

Building Flex mobile apps with Flash Builder "Burrito" preview and BlackBerry Tablet OS SDK

(Feb 25, 2011)

Walk through the building, packaging, and deploying of the Twitter Trends Flex mobile sample application.

The RIM BlackBerry PlayBook difference

(Feb 09, 2011)

Learn the basics of BlackBerry PlayBook development and what sets the RIM PlayBook apart from other tablet devices.

Transitioning an application from Flex 3 to Flex 4

(Sep 28, 2010)

Walk through the steps needed to migrate a real-world application from Flex 3 to Flex 4.

Rendering game assets in ActionScript using blitting techniques and Flash Builder 4

(Feb 15, 2010)

Learn how blitting enables games with many on-screen animations to achieve smooth, consistent frame rates across a wide range of machines.