CreateJS community

 

Below is a list of community members who are teaching, learning, and using CreateJS.

 

 
Where the discussion takes place.
 
Lee Brimelow
Learn how to use this HTML5 canvas framework that is based on the Flash display list.
 
Lee Brimelow
This tutorial covers the basics of creating classes, properties and methods in JavaScript.
 
Mike Chambers
Canvas element essentials provides a bitmap canvas for dynamically rendering shapes and bitmap graphics. It is very similar to the Flash Player’s Bitmap and BitmapData classes.
 
Mike Chambers
Quite a few examples and experiments.
 
Mike Chambers
Two reasons to use two canvas elements, instead of just drawing to one.
 
Mike Chambers
An app that allows you to choose an image, and then create some designs using the colors from the image. Built using the HTML5 canvas element and the EaselJS library, and leveraging CSS3 transitions and transformations.
 
Mike Chambers
Video walk-through for PixelFlow app.
 
Mike Chambers
Spirals example and video using JavaScript, the HTML5 Canvas element and EaselJS.
 
Mike Chambers
Port to JavaScript: an early ActionScript 1 Voronoi implementation that that Mario Klingemann (aka @Quasimondo) has created using with Voronois.
 
David Rousset
Create game objects like ennemies and our platformer hero and see how to implement a simple collision mechanism between them.
 
ilike2Flash
EaselJS is a JavaScript library for the HTML5 canvas element similar to the Flash display list
 
WebSpaceInvader
Clicking game with EaselJS, and sprite sheets for EaselJS with Zoe.
 
Giant Flying Saucer
Use the Bitmap class to display an image and when you click on it we can do a couple effects.
 
Giant Flying Saucer
Add JQuery and a local server into the mix to render some text on the canvas and rotate it.
 
The Highlander Blog
Explains how EaselJS aims to make animating and controlling objects within a web page easy – particularly if you are used to ActionScript 3.
The Highlander Blog
Part 2, displaying and animating pictures: get a move-on!
Rhuno flash blog
Create an HTML 5 shooter using EaselJS in 3 parts.
 
Ubelly
Displaying pictures in a gallery is something that so easy to do with one of the many jQuery Plugins, but what if you want to use the HTML5 canvas tag?
 
Matt Smith
Example and demo showing how to move to the mouse position inside a canvas tag compared to Flash.
 
Grant Skinner
Quick introduction to pluggable renderers in EaselJS, and the EaselJS Export panel for Flash Pro.
 
Grant Skinner
A comparison of related technologies (Flash, CSS, SVG) and include tips and gotchas, the core API, and an examination of a number of canvas libraries, with a focus on EaselJS. Applied uses include games, infographics, data visualization, and advertising.
 
David Rousset
Porting the XNA 4.0 Platformer game sample to HTML5/Canvas with the help of the EaselJS gaming framework.
 
David Rousset
Handle your sprites in casual game creation.