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Mobile and Devices Developer Center

Nokia Series 40 Handsets with Flash Lite Preinstalled

Nokia 5200
  • Model Number: Nokia 5200
  • Screen Resolution: TBD
  • Flash Lite Version: 2.0
  • Supported Content Type: TBD
  • Device Profile Update: TBD
Nokia 5300
  • Model Number: Nokia 5300
  • Screen Resolution: TBD
  • Flash Lite Version: 2.0
  • Supported Content Type: TBD
  • Device Profile Update: TBD
Nokia 6085
  • Model Number: Nokia 6085
  • Screen Resolution: TBD
  • Flash Lite Version: 2.0
  • Supported Content Type: TBD
  • Device Profile Update: TBD
Nokia 6126
  • Model Number: Nokia 6126
  • Screen Resolution: TBD
  • Flash Lite Version: 1.1
  • Supported Content Type: TBD
  • Device Profile Update: TBD
Nokia 6125
  • Model Number: Nokia 6125
  • Screen Resolution: (main) 128x160; (sub-LCD) 96x65
  • Flash Lite Version: 1.1
  • Supported Content Type: standalone player, wallpapers, sub LCD, and standby screen (screensaver)
  • Device Profile Update: 3
Nokia 6131
  • Model Number: Nokia 6131
  • Screen Resolution: (main) 240x320; (sub-LCD) 128x160
  • Flash Lite Version: 1.1
  • Supported Content Type: standalone player, wallpapers, sub LCD, and standby screen (screensaver)
  • Device Profile Update: (available soon)
Nokia 6136
  • Model Number: Nokia 6136
  • Screen Resolution: (main) 128x160; (sub-LCD) 96x65
  • Flash Lite Version: 1.1
  • Supported Content Type:standalone player, wallpapers, sub LCD, and standby screen (screensaver)
  • Device Profile Update: (available soon)
Nokia 6151
  • Model Number: Nokia 6151
  • Screen Resolution: TBD
  • Flash Lite Version: 1.1
  • Supported Content Type: TBD
  • Device Profile Update: TBD
Nokia 6233
  • Model Number: Nokia 6233
  • Screen Resolution: (main) 240x320
  • Flash Lite Version: 1.1
  • Supported Content Type: standalone player, wallpapers, and standby screen (screensaver)
  • Device Profile Update: (available soon)
Nokia 7373
  • Model Number: Nokia 7373
  • Screen Resolution: TBD
  • Flash Lite Version: 1.1
  • Supported Content Type: TBD
  • Device Profile Update: TBD
Nokia 7390
  • Model Number: Nokia 7390
  • Screen Resolution: TBD
  • Flash Lite Version: 1.1
  • Supported Content Type: TBD
  • Device Profile Update: TBD
Nokia 8800
  • Model Number: 8800 Sirocco Edition
  • Screen Resolution: TBD
  • Flash Lite Version: 1.1
  • Supported Content Type: TBD
  • Device Profile Update: TBD

Getting Started

Getting started with Adobe Flash Lite (PDF, 1.5M )


Get an overview of the processes, tools, and some best practices involved in developing Flash Lite applications.

Using a simple and useful template for creating Flash Lite wallpaper


Use the provided template to make wallpaper for Nokia Series 40 phones.

Getting Started with Flash CS3 Professional

Use these resources to take your first steps toward building Flash 8 content.

Getting Started with Flash Lite 1.1

Thinking About Using Flash Instead of J2ME?


CDK

Macromedia Flash Lite 1.1 Content Development Kit (CDK)

Download the Macromedia Flash Lite authoring guidelines, which cover tips, techniques, interface elements, examples and tutorials for developing Macromedia Flash content for mobile phones.

(English, Japanese, and Korean versions available)

Articles and Sample Files

How to protect Flash Lite content with OMA DRM 1.0


Learn how to protect your Flash Lite work from being copied by others.

Memory management and optimizations in Flash Lite

Create more efficient mobile content by understanding how Flash Lite manages data, performs garbage collection, and uses device memory.

Building an external XML-driven photo gallery in Flash Lite 2.0


Use XML, ActionScript, and Flash Lite to build an application that shows your pictures on mobile devices.

Total Training video: Handling device key press events


Gain an understanding of how to manage user interactions with Flash Lite on mobile devices.

Working with Nokia Series 40 Flash Lite content

Part 1: Capabilities overview
Part 2: Creating wallpaper
Part 3: Creating a screen saver

Creating SIS files for distribution


Package large, multi-part Flash Lite applications into one installation file for use in Symbian OS devices.

Persistent Data: Saving User Preferences and Game Scores


Use Flash Lite shared objects so your games remember user information across gaming sessions.

Mobile Charting with Flash Lite 2


Minimize data transfer while still performing elegant data visualization on mobile devices with these components.

Converting Flash Content to Flash Lite 1.1

Learn how to convert Flash content created with ActionScript 2.0 to Flash Lite 1.1 content.

Recorded Seminar: Moving to Flash Lite 2.0

See a Flash Lite 1.1 application that displays images through Yahoo!'s Flickr API and learn how to go about converting it to Flash Lite 2.0.

Breeze presentationView presentation

Interacting with Device Applications Using ActionScript

Learn to control native mobile device functions with Flash Lite 1.1.

The killersound Technique: Optimizing Digital Audio in Flash Lite

Create complex, interesting sounds, while reducing the file size on mobile devices by up to 70%.

MobTvG: Best Practices for Mobile Navigation

Improve the usability of your applications through more intuitive navigation and dynamically driven menus.

Deconstructing the Flash Lite Floogle SMS Application

Tour the application, which extends the Google SMS service with a Macromedia Flash Lite front end.

Authoring Content for Flash Lite—The Ynot Approach

Find out what you should know when porting Internet-based Flash content to Flash Lite-enabled mobile phones.

iShop: Flash Lite–Enabled Comparison Shopping to Go

Learn how to enhance the shopping experience with Flash Lite–enabled mobile phones and iShop.

Using Sound in Flash Lite 1.1

Find out what you should know when using sound with your mobile phone applications.

Developing Flash Lite applications with dynamic layouts


Create a great experience for device users by building apps that react to environment changes and have built-in orientation switching.

Extending Flash Lite 2.1 features with Flyer

Bring the worlds of Flash Lite and Python for S60 together to take photos, send files over a Bluetooth connection, and more.

Porting J2ME games to Flash Lite


Learn best practices, techniques, and considerations for porting existing J2ME games to the Flash Lite platform.

Making a simple SWF launcher with Nokia Carbide.c++ IDE (for Symbian 3rd Edition)


Create a native Nokia installer to open Flash Lite applications.

Total Training video: Developing for mobile and PDA


Ease into Flash Lite development with these videos.

Optimizing your content for OTA delivery


Learn how to create Flash Lite content for download through wireless networks.

Quickly create multiple versions of your Flash Lite 1.1 content


Learn what modifications you need to make so that your content runs on a variety of devices.

Optimizing content for Flash Lite 2.0 (PDF, 125K)


Learn tips and tricks for making your Flash content run efficiently on mobile devices.

Creating a Flash Lite 1.1 RSS Reader


Use a server-side PHP parser and Flash Lite 1.1 to display RSS feeds on Flash Lite–enabled devices.

Introduction to Animation in Flash Lite

Learn the basics of creating and optimizing animation in your Flash Lite 1.1 projects.

Best Practices for Developing Flash Lite 1.1 Content

Use the new developer features in Flash Lite 1.1 to create engaging mobile phone applications.

NYC Traffic: Best Practices for Building Flash Lite Dynamic Content

The Flash Mobile Content Contest winner shares techniques for creating efficient Flash Lite applications.

Porting Flash Animation to Mobile Phones with Flash Lite

Consider these best practices from “2001” application creator, Andreas Heim.

Developing a Cross-platform Flash Game for Dolce & Gabbana

Develop once, play anywhere—see your game work on mobile phones, Pocket PCs, and desktop computers.

Cryptic Capers: Best Practices for Mobile Game Development in Action

Learn to build complex mobile games for Flash Lite–enabled devices.

Developing and Adapting Flash Games for Flash Lite 1.1

Find out how easy it is to develop Flash games and port them to play on mobile phones through Flash Lite.

Introducing Flash Lite 1.1

The new version of the Flash profile for mobile phones adds connectivity features, device-specific capabilities, and standards support.

Tips for Using Flash 4 ActionScript for Flash Lite 1.1 Development

Brush off your ActionScript 4 skills and learn how to program for the small code footprint of Flash Lite 1.1.


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