![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
Keldon Rush (Sept. 18, 2007)
Get an overview of the processes, tools, and some best practices involved in developing Flash Lite applications.
Kumar Vivek (Oct. 22, 2007)
Use the provided template to make wallpaper for Nokia Series 40 phones.
Use these resources to take your first steps toward building Flash 8 content.
Download the Macromedia Flash Lite authoring guidelines, which cover tips, techniques, interface elements, examples and tutorials for developing Macromedia Flash content for mobile phones.
(English, Japanese, and Korean versions available)
Alessandro Pace (Feb. 4, 2008)
Learn how to protect your Flash Lite work from being copied by others.
Create more efficient mobile content by understanding how Flash Lite manages data, performs garbage collection, and uses device memory.
Samir K. Dash (April 2, 2007)
Use XML, ActionScript, and Flash Lite to build an application that shows your pictures on mobile devices.
Total Training (March 5, 2007)
Gain an understanding of how to manage user interactions with Flash Lite on mobile devices.
Part 1: Capabilities overview
Part 2: Creating wallpaper
Part 3: Creating a screen saver
Alex Michael (Sept. 25, 2006)
Package large, multi-part Flash Lite applications into one installation file for use in Symbian OS devices.
Mariam Dholkawala (July 31, 2006)
Use Flash Lite shared objects so your games remember user information across gaming sessions.
Peter Baird and Clive Whitear (Jul. 10, 2006)
Minimize data transfer while still performing elegant data visualization on mobile devices with these components.
Learn how to convert Flash content created with ActionScript 2.0 to Flash Lite 1.1 content.
See a Flash Lite 1.1 application that displays images through Yahoo!'s Flickr API and learn how to go about converting it to Flash Lite 2.0.
Learn to control native mobile device functions with Flash Lite 1.1.
Create complex, interesting sounds, while reducing the file size on mobile devices by up to 70%.
Improve the usability of your applications through more intuitive navigation and dynamically driven menus.
Tour the application, which extends the Google SMS service with a Macromedia Flash Lite front end.
Find out what you should know when porting Internet-based Flash content to Flash Lite-enabled mobile phones.
Learn how to enhance the shopping experience with Flash Lite–enabled mobile phones and iShop.
Find out what you should know when using sound with your mobile phone applications.
David Brown (May 5, 2008)
Create a great experience for device users by building apps that react to environment changes and have built-in orientation switching.
Bring the worlds of Flash Lite and Python for S60 together to take photos, send files over a Bluetooth connection, and more.
Mariam Dholkawala (Feb. 19, 2007)
Learn best practices, techniques, and considerations for porting existing J2ME games to the Flash Lite platform.
Leonardo Risuleo (Dec. 4, 2006)
Create a native Nokia installer to open Flash Lite applications.
Total Training (Nov. 6, 2006)
Ease into Flash Lite development with these videos.
Aniway (Sept. 11, 2006)
Learn how to create Flash Lite content for download through wireless networks.
Dale Rankine (Sept. 5, 2006)
Learn what modifications you need to make so that your content runs on a variety of devices.
Josh Ulm (Aug. 28, 2006)
Learn tips and tricks for making your Flash content run efficiently on mobile devices.
Alessandro Pace (July 17, 2006)
Use a server-side PHP parser and Flash Lite 1.1 to display RSS feeds on Flash Lite–enabled devices.
Learn the basics of creating and optimizing animation in your Flash Lite 1.1 projects.
Use the new developer features in Flash Lite 1.1 to create engaging mobile phone applications.
The Flash Mobile Content Contest winner shares techniques for creating efficient Flash Lite applications.
Consider these best practices from “2001” application creator, Andreas Heim.
Develop once, play anywhere—see your game work on mobile phones, Pocket PCs, and desktop computers.
Learn to build complex mobile games for Flash Lite–enabled devices.
Find out how easy it is to develop Flash games and port them to play on mobile phones through Flash Lite.
The new version of the Flash profile for mobile phones adds connectivity features, device-specific capabilities, and standards support.
Brush off your ActionScript 4 skills and learn how to program for the small code footprint of Flash Lite 1.1.
Submit your feedback about the Developer Center.