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Fireworks Article

 

Designing for mobile devices using Fireworks CS4 beta


Kumar Vivek

Kumar Vivek

www.i2fly.com
www.blog.i2fly.com

Table of Contents

Created:
7 July 2008
User Level:
Beginner, Intermediate
Products:
Fireworks

Design plays a vital role when developing user interfaces with the goal of creating rich immersive experiences for end users. Mobile application development involves many other factors besides setting the stage size to match small screens or mapping functions to a device's soft keys.

The visual elements that comprise the user experience on mobile devices are themselves becoming more important as devices become more complex and users become more adept. I believe there is a great opportunity at this time to help shape the future of user interfaces on handheld devices and promote intuitive interaction as a standard. Making something beautiful, as well as functional, will result in an application that is useful and offers a more interesting and compelling experience for consumers.

Put simply: small is beautiful. When interface design effortlessly fulfils the purpose of an application while also enhancing its aesthetic, there is a greater chance that the end product will be successful. Users are naturally more drawn towards an application that they view as enjoyable and engaging.

During the pre-planning stage of mobile development, remember that you are designing applications for a mobile lifestyle—meaning that your target audience may be anywhere in the world when they use your application. The key is to create elegant and simple designs that focus directly on the users' needs. A good mobile application is not only easy to use but provides entertainment and services on demand.

In addition, you should strive to offer functionality that results in creative interactive experiences, because users tend to develop an emotional attachment to an application that they can personalize and customize to make it feel like their own. Build a project that includes visual and audio elements that are defined by user preferences and that offers an intuitive, enjoyable interface design and you've got a winning combination.

It is fairly common for designers to think of Adobe Photoshop first when discussing their primary design tools. However, with the release of Fireworks CS4 beta, I feel that this mindset may change. Once you appreciate the power of Fireworks CS4 beta, you begin to realize that its integration with Photoshop offers an efficient workflow for crafting rapid design prototypes.

I use Fireworks CS4 beta almost exclusively on every project I create for mobile devices. It is my first choice because I find it to be much more user friendly in terms of creating graphics and exporting files to a wide variety of formats. Additionally, the integration between Fireworks CS4 beta and Adobe Flash is just fantastic. This article provides real-world considerations and tips for creating assets for your mobile development projects using Fireworks CS4 beta.

Requirements

In order to make the most of this article, you'll need the following software:

Fireworks CS4 beta

About the author

Kumar Vivek, a self learner, is the creative team lead at i2fly as well as thedesigntree, in Bangalore, India. Vivek works on interactive websites, user interface design, print and develops content for mobile devices. He loves to design anything. Outside the office, Vivek enjoys spending time with his younger sister Pinky.