
Adobe
A neighborhood art gallery has hired you to design and build a web application that contains the following features:
Before you can start building the application, you must create mockups of the pages and get feedback from the gallery managers. New features in Adobe Fireworks CS3 can significantly streamline this process.
This article describes how to create user interface mockups with Fireworks CS3 so you can spec out and build your web or desktop applications more rapidly than before. In 15 minutes or less, you will create user interface (UI) mockups for the search, update, and add pages of a web application for a fictional art gallery.
To make the most of this article, you need the following software and files:
gallery_mockup_fw_cs3.zip (ZIP 76K)
Let's decide to create a simple page design with two layers: one for the page header and one for the page body:
In the New Document dialog box, specify the following canvas properties:
Double-click the Layer 1 layer and change the name to Body.
You should now have two layers in addition to the default Web layer: Header and Body.
Save the file as gallery_mockups.png.

Figure 1. Changing a layer's name
After you use the tools in Fireworks CS3 to create a header for your pages, you can convert the header into a symbol so you can reuse it on each page of your application:
Make sure the rectangle is selected and then set the following rectangle properties in the Property inspector:
Select the pointer tool (the black arrow at the top-left corner of the Tools panel), select your new text, and set the following text properties in the Property inspector:
In the Convert to Symbol dialog box, enter Header as the new symbol name and make sure the Graphic option is selected. Click OK.
The symbol appears in your Library panel (Window > Library). A symbol is an asset that you can reuse in several locations. As with an include file, if you edit the symbol, the change appears on all the pages that use it. In this exercise you decided to convert the header into a symbol because you will use it on all the pages of your web application.
Now it's time to create the various pages of the application.
Charles Nadeau is a documentation manager at Adobe, where he leads the development of end-user content for Dreamweaver and acts as the Web Suite content architect. He also managed the documentation for Flex Builder 1 and 2, Fireworks 8, and the last few releases of Dreamweaver. Charles started at the company by writing the help for Dreamweaver UltraDev 1 and 4 as well as numerous articles and tutorials. Charles’ interests include web design and development, motorcycling, and history.