What functionality is beyond navbars and buttons in Macromedia Fireworks MX 2004? The answer is… Well, you name it. Fireworks MX 2004 is a powerful vector and bitmap design tool that does more than what you might expect it to do. You can create almost anything you can imagine—from realistic gadgets to clip art. To better explain my meaning, here are a few examples that you can download for free from www.ultraweaver.com/downloads.
Figure 1. Realistic objects created with Fireworks
These are just a few examples of what you can do with Fireworks. There are many more examples listed at www.ultraweaver.com/downloads that you can download and open to see how others created them.
To complete this tutorial, install the following software and files:
There are a number of ways to create realistic objects. You can simply do so from memory, sketched artwork, or even tracing a photograph. It is really up to you which approach you would want to take. The key thing to remember when creating realistic designs or close to realistic designs is to pay attention to how the objects look in real life. The basic concepts in creating real life objects are:
If you can answer these questions, you can create realistic objects. It boils down to gradients, light, and shadows. All you have to do is create the shapes and add the gradients, light, and shadows. The more detail you add to these questions, the more realistic your object will be.
To give you an example of the power of Fireworks, I’ll take you through the steps of creating the CD image shown in Figure 1 above. In addition to the steps below, I’ve created a RoboDemo demonstration of the steps.
The first thing to do in creating a CD image is to draw the circle that is the base object in the CD image. Use the following steps to create the circle.
In the Tools panel, select the Ellipse tool as shown in Figure 4.
Note: If the Polygon tool or the Rectangle tool is enabled, click the tool and hold the mouse button down until the contextual menu appears. Then, select the Ellipse tool.
Figure 4. The Ellipse tool
In the Property inspector, set the fill color for the Ellipse tool to #D9C79D as shown in Figure 5.
Figure 5. Setting the Ellipse tool fill color.
Next you will create a smaller circle by cloning the circle you just created. This will be the inner part of the CD.
From the Modify menu, select Transform and then Numeric Transform (Modify > Transform > Numeric Transform). With this, you will resize the cloned circle. The Numeric Transform dialog box appears as shown in Figure 6.
Figure 6. The Numeric Transform dialog box
You have a CD shape, but you still need to add some effects to give it a more realistic appearance. As I mentioned earlier, creating realistic objects boils down to gradients, light, and shadows. First, you will add an effect to the center of the CD. Then, you will give the outer part of the CD a reflective appearance.
Deselect the Shade Interior option, as shown in Figure 7 below.
Figure 7. The Basic tab settings for the Eye Candy 4000 LE Bevel Boss Effect
Creating reusable styles out of often-used Effects can be a great time saver. Since you’re going to use the same Bevel Boss Effect again in the next section, it is useful to save it as a style for reuse.
Figure 8. The New Style dialog box
The Style you just created is now listed in the Effect Plus (+) menu. For more information on styles, see Richard Blenkinsopp’s articles, Fireworks MX 2004 Styles Sample Files and Creating Styles in Fireworks. For more sample styles, check out Lynda Rathgeber’s Fireworks MX 2004 Styles Sample Files.
The last step is to add a reflective appearance to the outer part of the CD.
Figure 9. Selecting the Cone gradient
From here, add Fill anchors to produce the reflective surface of a CD. Use the following steps to do this.
Note: This step is somewhat subjective. Take some time to experiment with these settings until you get the effect you want. If you are having trouble with this step, please view the RoboDemo.
Once you have completed adding Fill points to the Cone gradient you should end up with something similar as shown in figure ten.
Figure 10. The completed CD ROM.
As I mentioned earlier, I’ve also created a RoboDemo demonstration of the above steps to create a CD ROM.
As you can see, Fireworks MX 2004 can do quite a bit more than what you might have expected. You can certainly use it to create more than navbars and buttons, which it is really good at doing. At first, it may look like a lot of work to create such things, but it can actually be fairly easy. It really depends on the complexity of the object your are creating. If you have a good working knowledge of the Fireworks MX 2004 interface and its tool sets, you can do just about anything.
One of the best ways to learn how to create complex objects and designs is to open the source PNG files others have created and explore them in Fireworks. Be sure to visit www.ultraweaver.com/downloads and download some of the many sample PNG files that are available.
Learn more about styles at www.richiebee.ca or www.macromedia.com/devnet/fireworks/articles/style_samples.html