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Adobe Developer Connection / Flash Developer Center /

Flash Professional tutorials and articles

Recent Flash Professional content

RSS

Motion migration guide for Flash Professional

John Mayhew, Jen deHaan (Aug 15, 2011)

Migrate your motion tweening skills from previous versions of Flash to the current motion model in Flash Professional.

Animation timelines and keyframes

Jen deHaan, John Mayhew (Aug 15, 2011)

Use timelines, keyframes, and layers in your animation projects to best effect.

Using JavaScript APIs for animation

Jen deHaan, John Mayhew (Aug 15, 2011)

Learn about creating custom commands and tools for motion objects using the updated JavaScript API capabilities.

Understanding frame rates in Flash animations

Jen deHaan, John Mayhew (Aug 15, 2011)

Learn why it's important to think about the frame rate when working with animations.

Overview of animation in Flash

Jen deHaan, John Mayhew (Aug 15, 2011)

Start things off right with this overview of the animation features in Flash Professional.

Animation Learning Guide for Flash

Adobe (Aug 15, 2011)

Explore the many ways to create and control your animations in Flash Professional CS5, from motion tweens to ActionScript classes.

Using shape tweens

Jen deHaan, John Mayhew (Aug 15, 2011)

Make one shape appear to change into another over time, or create color and gradient animations.

Animating with preset and custom eases

Jen deHaan, John Mayhew (Aug 15, 2011)

Apply easing to make tweens appear more realistic.

Animating with motion presets

Jen deHaan, John Mayhew (Aug 15, 2011)

Add animations easily and create a custom preset to reuse throughout your documents.

Using ActionScript 3 for animation

Jen deHaan, John Mayhew (Aug 15, 2011)

Use ActionScript to add animation to a document, either by referencing an existing motion tween or by copying the animation from a tween span to ActionScript 3 code.

Using the Motion Editor

Jen deHaan, John Mayhew (Aug 15, 2011)

Customize and duplicate animations easily using the Motion Editor.

Animating frame by frame

Jen deHaan, John Mayhew (Aug 15, 2011)

View multiple frames of a frame-by-frame animation using the onion skin tools.

Manipulating motion tweens

Jen deHaan, John Mayhew (Aug 15, 2011)

Learn about moving, splitting, joining, and reversing motion tweens in Flash, and more.

Using motion paths in animations

Jen deHaan, John Mayhew (Aug 15, 2011)

See how manipulating motion paths can achieve special results in your animations.

Using masks to create graphic effects

Adobe (Aug 08, 2011)

Use masks in Flash to create spotlights and transitions, or crop an image, by using the Layers panel or a display object's mask property in ActionScript.

Working with bitmap graphic effects

Adobe (Aug 08, 2011)

Manipulate bitmap images by transforming them or applying effects by using the Drawing API, BitmapData class, or a Pixel Bender shader function in ActionScript.

Transforming graphics

Adobe (Aug 08, 2011)

Move, scale, skew, rotate, or otherwise alter graphics, including applying 9-slice scaling and 3D transformations.

Overview of graphic effects in Flash

Adobe (Aug 08, 2011)

Start things off right with this overview of the impressive graphic effects capabilities of Flash Professional.

Using blend modes to create graphic effects

Adobe (Aug 08, 2011)

Use a variety of highlights or shadows that let details from an underlying image show through or colorize a desaturated image.

Working with vector graphic effects

Adobe (Aug 08, 2011)

Use the drawing tools or the Graphics API in ActionScript to create vector artwork in your FLA file or dynamically at runtime.

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