John Mayhew, Jen deHaan (Aug 15, 2011)
Migrate your motion tweening skills from previous versions of Flash to the current motion model in Flash Professional.
Jen deHaan, John Mayhew (Aug 15, 2011)
Use timelines, keyframes, and layers in your animation projects to best effect.
Jen deHaan, John Mayhew (Aug 15, 2011)
Learn about creating custom commands and tools for motion objects using the updated JavaScript API capabilities.
Jen deHaan, John Mayhew (Aug 15, 2011)
Learn why it's important to think about the frame rate when working with animations.
Jen deHaan, John Mayhew (Aug 15, 2011)
Start things off right with this overview of the animation features in Flash Professional.
Adobe (Aug 15, 2011)
Explore the many ways to create and control your animations in Flash Professional CS5, from motion tweens to ActionScript classes.
Jen deHaan, John Mayhew (Aug 15, 2011)
Make one shape appear to change into another over time, or create color and gradient animations.
Jen deHaan, John Mayhew (Aug 15, 2011)
Apply easing to make tweens appear more realistic.
Jen deHaan, John Mayhew (Aug 15, 2011)
Add animations easily and create a custom preset to reuse throughout your documents.
Jen deHaan, John Mayhew (Aug 15, 2011)
Use ActionScript to add animation to a document, either by referencing an existing motion tween or by copying the animation from a tween span to ActionScript 3 code.
Jen deHaan, John Mayhew (Aug 15, 2011)
Customize and duplicate animations easily using the Motion Editor.
Jen deHaan, John Mayhew (Aug 15, 2011)
View multiple frames of a frame-by-frame animation using the onion skin tools.
Jen deHaan, John Mayhew (Aug 15, 2011)
Learn about moving, splitting, joining, and reversing motion tweens in Flash, and more.
Jen deHaan, John Mayhew (Aug 15, 2011)
See how manipulating motion paths can achieve special results in your animations.
Adobe (Aug 08, 2011)
Use masks in Flash to create spotlights and transitions, or crop an image, by using the Layers panel or a display object's mask property in ActionScript.
Adobe (Aug 08, 2011)
Manipulate bitmap images by transforming them or applying effects by using the Drawing API, BitmapData class, or a Pixel Bender shader function in ActionScript.
Adobe (Aug 08, 2011)
Move, scale, skew, rotate, or otherwise alter graphics, including applying 9-slice scaling and 3D transformations.
Adobe (Aug 08, 2011)
Start things off right with this overview of the impressive graphic effects capabilities of Flash Professional.
Adobe (Aug 08, 2011)
Use a variety of highlights or shadows that let details from an underlying image show through or colorize a desaturated image.
Adobe (Aug 08, 2011)
Use the drawing tools or the Graphics API in ActionScript to create vector artwork in your FLA file or dynamically at runtime.