Tom Barclay (Mar 27, 2013)
See how the 64-bit architecture and updated user interface look in the next generation of Flash Professional. (1:52)
Train Simple (Mar 18, 2013)
Learn how to create a practical application using the touch events.
Joseph Labrecque (Nov 26, 2012)
Learn how to enable a multi-screen layout for a Flash-based game menu to work across devices of varying screen resolutions seamlessly.
Keith Gladstien (Oct 22, 2012)
Learn best practices to optimize Flash animations and applications.
Tom Barclay (Sep 25, 2012)
Learn about the Flash Professional CS6 update that enhances the workflow in AIR 3.4 for development of iOS apps. (3:50)
Paul Trani (May 07, 2012)
Leverage the capabilities of sprite sheets to optimize the performance of your animations in the latest version of Flash. (4:49)
Chris Georgenes (May 07, 2012)
Discover how to convert a looping animation into a sprite sheet using the Flash Sprite Sheet Generator.
Dan Carr (May 07, 2012)
Understand some of the improved cross-product integration features available in Flash Professional.
Adobe (May 07, 2012)
If you are new to Flash Professional and you're looking for explanations of basic terms, common tasks, and key concepts, check out this A–Z guide to all things related to Flash.
Adobe (May 07, 2012)
Never used Flash before? Follow these simple steps to create a FLA file, add a simple animation, and publish your work in Flash Professional.
Tom Krcha (Mar 14, 2012)
Learn how to combine SWF files from multiple game levels into one to create an IPA file for iOS.
Tom Krcha (Feb 27, 2012)
Learn how to use SWC libraries to combine SWFs and build iOS games.
Doug Winnie (Feb 27, 2012)
See how you can use the "get" command to make a custom class's private method act like a regular public variable. (3:06)
Dan Carr (Feb 13, 2012)
Find strategies to manipulate vector and bitmap graphics during authoring and runtime.
Yuki Shimizu (Jan 23, 2012)
Build a mobile game without writing any ActionScript by using prebuilt code snippets in Flash Professional CS5.5.
Tommi West (Jan 16, 2012)
Use the strategies described in this article to ensure that your Flash projects play back smoothly and download quickly.
Tommi West (Jan 16, 2012)
Follow these development tips and best practices when developing Flash projects with ActionScript 3.
Tommi West (Jan 16, 2012)
Check out these strategies to animate elements efficiently and resolve issues that can occur when creating tweens in the Timeline.
Tommi West (Jan 16, 2012)
Learn how a well-organized Library panel helps make your projects easy to understand and maintain.
Tommi West (Jan 16, 2012)
Apply these tips and recommendations to optimize graphic assets and improve performance of your Flash projects.