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Chris Georgenes

Chris Georgenes

Adobe Certified Expert
mudbubble.com
keyframer.com

Created:
18 October 2004
User Level:
Advanced
Products:
Flash

Advanced Character Animation in Macromedia Flash

Note: Going to MAX? As a surprise addition, Chris Georgenes will be teaching the Advanced Flash Animation session in the Creating Rich Media track. Don't miss it! MAX takes place in New Orleans, November 1–4, 2004. Register for MAX now ›

Some characters come together more easily than others. It's as if they were meant to be created—all their parts fitting together the first time, like some well thought-out puzzle. Other times, certain characters draw blood and tears from you, forcing you to grind them out, revision after revision—and they still don't come out right.

The Hula Girl was one of those easy-to-create characters. She came together almost like magic. From the original paper sketch to the final vector drawing in Macromedia Flash, the Hula Girl character seemed to create herself—as if she knew how she wanted to look. Needless to say, I had a lot of fun designing this character because she came together so easily and fast.

The only thing more fun than creating a cool character is animating it. The Hula Girl has some very cool, yet challenging, animated features. Her hair required the old-school frame-by-frame technique, and her skirt started out as a basic shape tween. I then edited each frame individually. The rest of her uses simple motion tweens.

I chose to present the Hula Girl character because she uses nearly every animation technique that Flash has to offer, including a couple of my own tricks and techniques, thereby making her a prime candidate for a Breeze presentation. I hope you enjoy it. Aloha!

Breeze Presentation

Hula Girl animation presentation

Hula Girl animation presentation

Breeze presentationView presentation (1:22 min)

About the author

Chris Georgenes, an Adobe Certified Expert, is Art and Animation Director for Acclaim Games. Prior to that, he spent eight years as a freelance Flash designer and animator for clients such as Adobe, Microsoft, Ogilvy, Digitas, Yahoo!, and AOL, to name a few. His work has appeared on broadcast networks such as ABC, HBO, and Cartoon Network. Chris maintains mudbubble.com as his online portfolio and keyframer.com as his blog, animation resource, and discussion forum. Chris is the author of How to Cheat in Adobe Flash CS4 (Focal Press, 2009) and is soon publishing Flash Studio Techniques (Adobe Press). When Chris isn't designing, animating, or writing, he teaches the Flash animation course for Sessions.edu, plays drums in a professional band, and somehow balances the rest of his time with his supportive wife and three kids.