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Adobe Developer Connection / Flash Developer Center / Flash Professional glossary /

Flash glossary: Rectangle Primitive tool

by Adobe

Adobe Flash Professional

Created

26 July 2010

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Flash Professional

Primitive objects in Adobe Flash Professional are shapes that let you adjust their characteristics in the Property inspector. You can precisely control the size, corner radius, and other properties of the shape at any time after you have created it without having to draw it from scratch.

Two types of primitives are available: rectangles and ovals.

When you create rectangles or ovals using the Rectangle Primitive or Oval Primitive tools, Flash draws the shapes as separate objects, not unlike the shapes you create using Object Drawing mode. The primitive shape tools let you specify the corner radius of rectangles, and the start and end angle and the inner radius of ovals using controls in the Property inspector. After you create a primitive shape, alter the radius and dimensions by selecting the shape on the Stage and adjusting the controls in the Property inspector.

Note: When either of the Primitive Object drawing tools is selected, the Property inspector retains the values of the last primitive object that you edited. For example, if you modify a rectangle and then draw a new shape on Stage, you'll draw a second rectangle with the same properties.

The Rectangle Primitive tool

To draw with the Rectangle primitive tool, follow these steps:

  1. Select the Rectangle Primitive Tool from the Tools panel.
  2. Draw on the Stage.

To learn more about working with the Rectangle Primitive tool, see the section titled Draw simple lines and shapes in the Flash documentation.


Tools used

  • Property inspector
  • Stage

Related concept

  • Oval Primitive tool

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