25 August 2010
The Sprite class is a basic display-list building block. It is a display-list node that can display graphics and also contain children.
A Sprite object is similar to a movie clip but does not have a timeline. Sprite is an appropriate base class for objects that do not require timelines. For example, Sprites are commonly used when building user interface (UI) components that typically do not use the Timeline in Adobe Flash Professional.
The Sprite class was introduced in ActionScript 3. It provides an alternative to the functionality of the MovieClip class, which retains all the functionality of previous ActionScript releases to provide backward-compatibility:
To learn more about working with sprites, see the section titled Sprite in the ActionScript 3 Reference.