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Adobe Developer Connection / Flash Developer Center / Flash Professional glossary /

Flash glossary: XFL

by Adobe

Adobe Flash Professional

Created

25 August 2010

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file format Flash Professional workflow

XFL is a new file format available to Adobe Flash Professional CS5. Similar to the interchange file format available in Adobe Creative Suite 4, XFL files store the same information as a FLA file but in XML format.

XFL is a collection of XML files saved in a folder, including the publish setting information and other project assets (JPEG, GIF, FLV, MP3, WAV, etc.). This set of uncompressed files in the folder structure (which also contains the XFL file) differs from a compressed XFL document file (available in Flash CS4 Professional and later). A compressed XFL document still uses the .fla file extension and behaves as a flat file. An XFL file (with associated assets) is essentially the uncompressed version of the compressed interchange format in Flash CS4 and CS5.

Both versions (uncompressed XFL files and compressed interchange FLA document files) can be used with Flash projects, but the files in the folder of the XFL file format remain in their original file formats, whereas FLA files are rolled into a single FLA file.

Other Adobe Creative Suite 5 applications such as Adobe InDesign and Adobe After Effects can export files in the XFL file format. This allows you to work on a project first in a separate application and then open the XFL file and continue working with it in Flash.

You can open and work with an XFL file in Flash CS5 just as you would with a FLA file. When you open an XFL file in Flash, you can then save the file as a FLA file. You cannot save XFL files from within the Flash CS5 authoring environment.

The following video tutorials demonstrate exporting from InDesign and AfterEffects to Flash CS5 using the XFL file format:

  • Using InDesign Export to Flash (XFL)
  • Exporting from After Effects to Flash via XFL
Opening XFL files

To open an XFL file in Flash:

  1. In another Adobe application, such as InDesign or After Effects, export your work as an XFL file. The application preserves all the layers and objects of the original file in the XFL file.
  2. In Flash, choose File > Open and navigate to the XFL file, and click Open. The XFL file opens in Flash, just as a FLA file does. All the layers of the original file appear in the Timeline and the original objects appear in the Library. You can now work with the file normally.
  3. To save the file, choose File > Save. Flash prompts you to name the new FLA file in the Save As dialog box.
  4. Type a name and save the FLA file.

To learn more about working with XFL files, see the section titled Opening XFL files in the Flash documentation.


Tools used

  • After Effects
  • InDesign

Related concepts

  • Bitmap graphics
  • JPEG

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License

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