
Flash has a long history of successfully deploying audio on the web. Flash 4 introduced support for the MP3 format, which opened up the door for using larger files with better performance. Flash 5 introduced the Sound object in ActionScript and the ability to control sound dynamically in runtime-based applications. Flash MX (Flash 6) introduced the FLV format and MP3 metadata support for expanded options in synchronization and data management. And now Flash CS3 Professional and ActionScript 3.0 add new levels of audio support capable of displaying sound spectrums and performing enhanced error handling.
This article will give you a solid understanding of Flash audio as well as tutorials and sample files to get you up and running. You'll cover the basic techniques you need to know to work with audio in ActionScript 3.0.
To complete this tutorial you will need to install the following software and files:
This article covers beginning to intermediate concepts in working with Flash audio. General knowledge of the Flash interface and ActionScript fundamentals is advised.

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Dan Carr is owner, lead developer, and trainer for Dan Carr Design in San Francisco. With years of history developing for Macromedia and Adobe, Dan has created a range of features available in Flash, including e-learning templates, UI components, and Developer Resource Kit extensions. Dan teaches Flash design and ActionScript classes in San Francisco and develops e-learning and web applications for the public, as well as for Adobe product teams.