Tom Barclay (May 07, 2012)
See how you can leverage the open-source libraries that this Flash Professional tool offers to add interactivity to your HTML5 projects. (9:16)
Tom Barclay (May 07, 2012)
Understand the workflow for designing game assets and animation using this Flash Professional tool for your HTML5 projects. (6:32)
Dan Carr (May 07, 2012)
Understand some of the improved cross-product integration features available in Flash Professional.
Paul Trani (Sep 13, 2011)
See how easy it is to manipulate entire sets of layers with a new feature in Flash Professional CS5.5. (2:42)
Paul Trani (Sep 06, 2011)
Take a tour of some of the workflows for scaling complex animations across multiple screen sizes. (3:11)
Dan Carr (Aug 01, 2011)
Understand some of the improved cross-product integration features available in Flash Professional.
Dan Carr (Jun 30, 2011)
Create projects, share assets, and publish for multiple platforms using the Project panel.
Yuki Shimizu (Jun 13, 2011)
Produce deliverables for multiple versions of a project quickly and efficiently.
Ryan Stewart (May 03, 2011)
Learn about the new features in Flash Professional CS5.5 that simplify the multiscreen workflow. (4:02)
Tareq AlJaber (May 03, 2011)
Learn how to work on a project using both Flash Professional and Flash Builder.
Yuki Shimizu (May 03, 2011)
Learn how to add ActionScript easily to your Flash projects using the updated Code Snippets panel in Flash Professional CS5.5.
Paul Trani (Apr 10, 2011)
Learn how to target multiple screens efficiently using the Project panel, enhanced code snippets, and new publish settings. (8:04)
Paul Trani (Apr 10, 2011)
Simplify the creation of experiences that work consistently across browsers, desktops, smartphones and tablets. (11:06)
Paul Trani (Apr 10, 2011)
Take a tour of the enhanced code snippets panel in Flash Professional CS5.5. (7:28)
Paul Trani (Apr 10, 2011)
See how you can update assets easily across multiple FLAs. (3:51)
Katherine Ulrich (Jan 27, 2011)
Use the selection, lasso, and subselection tools to select and modify the elements in Flash, and see how the Property inspector modifies elements' attributes. (Excerpted from Flash Professional CS5 for Windows and Mac: Visual QuickStart Guide.)
Adobe (Jan 27, 2011)
Select the different parts of the imported Adobe Illustrator graphic and convert the various pieces to symbols. (Excerpted from Flash Professional CS5 Classroom in a Book.)
Mike Potter (Oct 29, 2010)
Developers talk about the Device Lab at Adobe MAX 2010, which they used to test their apps across multiple devices using the same code base. (3:34)
Paul Trani (Oct 12, 2010)
Get an overview of the flexible FXG graphics format, and learn how it fits into any and all parts of your media production workflow. (7:46)
Adobe (Aug 25, 2010)
Check out this A-Z guide to all things related to Flash Professional, covering basic terms, tasks, and key concepts.
Adobe (Aug 25, 2010)
Check out this A-Z guide to all things related to Flash Professional, covering basic terms, tasks, and key concepts.
Adobe (Jul 25, 2010)
Adobe (Jul 25, 2010)
Check out this A-Z guide to all things related to Flash Professional, covering basic terms, tasks, and key concepts.
Adobe (Jul 25, 2010)
Check out this A-Z guide to all things related to Flash Professional, covering basic terms, tasks, and key concepts.
Adobe (Jul 25, 2010)
Check out this A-Z guide to all things related to Flash Professional, covering basic terms, tasks, and key concepts.