Filters add interesting visual effects to text, buttons, and movie clips. Filters are most often associated with applying drop shadows, blurs, glows, and bevels to graphic elements. A feature unique to Adobe Flash Professional is that you can animate the filters using motion tweens. For example, if you create a ball with a drop shadow, you can simulate the look of the light source moving from one side of the object to another by changing the position of the drop shadow from its beginning and ending frames in the Timeline.
After you apply a filter, you can change its options at any time or rearrange the order of filters to experiment with combined effects. You can enable or disable filters or delete them in the Property inspector. When you remove a filter, the object returns to its previous appearance. You can view the filters applied to an object by selecting it; doing so automatically updates the filters list in the Property inspector for the selected object.
This section describes the process of adding a filter to a movie clip instance and creating a simple drop shadow effect.
To follow along with this learning guide, you will need to install the following software:
This article assumes you are familiar with the Flash Professional workspace and have a basic knowledge of working with FLA files. An intermediate knowledge of ActionScript is required for the sections of this learning guide that discuss how to create graphic effects programmatically.
You can apply one or more filters to selected objects using the Property inspector. Each time you add a new filter to an object, it is added to the list of applied filters for that object in the Property inspector. You can apply multiple filters to an object, as well as remove filters that have been previously applied. Applying different filters affects the appearance of a movie clip instance (see Figure 1).
Figure 1. Various examples of filter effects applied to movie clip instances
Click the Add filter (+) button in the lower left of the Property inspector and select a filter from the Filters pop-up menu (see Figure 2). The filter you select is applied to the object and the controls for the filter settings appear in the Property inspector.

Figure 2. Adding a filter to the Filter tab in the Property inspector
Notice that the filter's adjustable parameters fill the filter list area. Experiment with the filter settings until you get the look you want.
You can create a filter settings library that allows you to easily apply the same filter or sets of filters to an object. Flash CS4 stores the filter presets you create in the Property inspector under the Filters area, seen when a compatible object is selected on the Stage. You can save, delete, assign, or rename presets by clicking the Presets button at the bottom of the Property inspector.
Note: Alt-click the eyeball icon to toggle the enable state of the other filters in the list To the opposite state of the selected filter.
At this point, you may want to try applying a basic filter effect yourself. An easy example to start with is applying a drop shadow, so try it out by using the following steps.
Use the Drop Shadow filter's Hide object option to create a more realistic look by skewing the shadow of an object (see Figure 3). To achieve this effect, you need to create a duplicate movie clip, button, or text object, apply a drop shadow to the duplicate, and use the Free Transform tool to skew the duplicate object's shadow.

Figure 3. Skewing the Drop Shadow filter to create a more realistic shadow
Apply the Drop Shadow filter to the duplicated movie clip or text object, and select the object option (see Figure 4). The duplicated object is hidden from view, leaving only the skewed shadow.

Figure 4. The Hide object option of the Drop Shadow filter can be useful for creating realistic shadow effects.
For more information on working with filters during authoring, see the About filters section of the Using Flash CS4 Professional online documentation.
This content was authored by Adobe Systems, Inc.