
Communicating with the user of your application is what your itemRenderer does best. Sometimes that communication is as simple as presenting a name; sometimes more elaborately using colors; and sometimes with interactivity.
itemEditors are truely interactive controls, but they are not the focus of this article. In these examples I'll demonstrate itemRenderers that change their visual appearance based on either the data itself or the user's actions.
This series includes the following articles:
In order to make the most of this article, you need the following software and files:
To benefit most from this article, it is best if you are familiar with Flex Builder and ActionScript 3.0.

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