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Adobe Developer Connection /

Game development

Explore tutorials, resources, and videos to learn how to develop your own games with Adobe game development software.

Announcing Stage 3D: Create hardware-accelerated 3D games and content. Stage 3D, previously codenamed "Molehill," is a new method/model of 2D and 3D rendering developed by Adobe and supported with a new Stage3D API.

Get started with 3D game development ›

Getting started

The Adobe Flash Platform is the leading platform in the world for developing games on the web. The Flash Platform Game Technology Center is a great place to start learning game development with Flash.

Getting started with Flash Platform game development

What's new

More

  • Excerpt: Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner’s Guide
  • Using Stage3D and perspective projection
  • Hello Triangle
  • Vertex and Fragment Shaders
  • What is AGAL
  • What's new in Flash Player 11

Game development in detail

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Flash game development software, runtimes, and servers

Flash game development software, runtimes, and servers

Understand the building blocks of what makes Flash games work.

Game development performance and optimization

Game development performance and optimization

Learn how to develop games with performance in mind.

Distribute, measure, and monetize game development

Distribute, measure, and monetize game development

Explore tutorials, resources, and videos to learn how to distribute, measure, and monetize your game development.

Gaming engines, 3D, and Stage 3D

Gaming engines, 3D, and Stage 3D

Get an overview of and learning resources for engines and frameworks for Flash gaming.

Tutorials and articles

More
Excerpt: Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner’s Guide

Excerpt: Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner’s Guide

Christer Kaitila (Dec 06, 2011)

Follow this step-by-step guide for creating stunning 3D games in Flash Player 11 Stage3D (Molehill) using ActionScript 3 and AGAL.

Working with 3D cameras

Working with 3D cameras

Marco Scabia (Oct 04, 2011)

Add 3D cameras to fly through scenes in your 3D Flash projects.

Starling particle effects

Starling particle effects

Lee Brimelow (Oct 19, 2011)

Evangelist Lee Brimelow shows you how to add particle effects to your games using the Starling framework.

Creating "Whack!" with Starling and Flash Player 11

Creating "Whack!" with Starling and Flash Player 11

Justin Everett-Church (Oct 03, 2011)

Use the 3D APIs in the Starling framework to build amazing 2D games that benefit from Stage 3D hardware acceleration.

Working with the Proscenium framework

Working with the Proscenium framework

Adobe (Oct 03, 2011)

Create and animate 3D shapes and load 3D models using the Proscenium framework.

Creating 3D games and apps with Away3D 4 and Stage 3D – Part 1

Creating 3D games and apps with Away3D 4 and Stage 3D – Part 1

Richard Olsson (Sep 21, 2011)

Learn how to create a simple 3D product viewer with minimal effort using Away3D 4.

Working with Alternativa3D

Working with Alternativa3D

Artem Pecheny, Yuri Maltsev (Sep 21, 2011)

Animate 3D graphics with Alternativa3D.

Building a 3D Flash game with Flare3D

Building a 3D Flash game with Flare3D

Ariel Nehmad, Jose Luis Ressia (Sep 18, 2011)

Use the provided assets to learn how to build a 3D sample project in Flash.

Adding 3D content to your Flash game fast and easy

Adding 3D content to your Flash game fast and easy

Mixamo, Flare3D (Sep 21, 2011)

Take a character, automatically generate a rig, apply animations, and bring it into Flash with a few clicks.

Examples and case studies

More
Kick Buttowski: "Race of the century"

Kick Buttowski: "Race of the century"

Participate in an exciting career impersonating the famous stuntman Kick Buttowski. Developed for Disney by SIA Interactive. Powered by Flare3D.

DeadCoats

DeadCoats

Benjamin Franklin is all that stands between a hoard of British zombies and everyone in the new world. Armed with a home-made lightening-musket, your goal is to zap the noggins off as many zombie Red Coats as possible.

Battle Punks

Battle Punks

Developer Gravity Bear presents the first social game on Facebook using Stage 3D. Create and customize your own fantasy hero, and engage in fully animated melee tournaments, throughout a lush fantasy kingdom.

Yellow Planet

Yellow Planet

Yellow Planet is an emersive 3D game built on top of Flare3D and Stage 3D.

Whack!

Whack!

Using the Starling 2D framework for the Stage3D API, Byxbe developed this "whack a mole" game. Be sure to check out the article about it.

Gaming Cookbook

More

03/28/2011 Separating and combining RGB color channels
02/26/2011 Disable Tab to avoid Flash's focus rectangle
02/21/2011 Native Mouse cursor for Flash Player 10.2+
08/28/2009 Flash game development with Flex and Actionscript

Downloads and updates

  • Adobe AIR and Flash Player Incubator builds
  • Updates for Flash Builder
  • Updates for Flash Professional

Training and books

  • Creating a Simple Game for Android Devices
  • ActionScript 3.0 Game Programming University
  • Foundation Game Design with Flash
  • Flash game development by example
  • Getting Your Flash Game Sponsored

Reference and documentation

  • Using Flash Professional CS5.5
  • Using Flash Builder 4.5
  • Using Flex 4.5
  • ActionScript 3.0 Reference

Blogs

More

FlashDen - Down the FoxHole - Win 2 Tickets or save 15% off the Flash Gaming Summit
Flashstreamworks - Traffic Slam 2 – Stage3D Game Powered By Away3D
Renaun Erickson's Blog - Upcoming Game Conferences I’ll be at
Photonburst's Ramblings - Adobe & Gaming Event
Flash Builder Flash Professional Flex
ADC feedback site

Can't find what you're looking for?  Suggest a content idea or vote up an existing topic on the new ADC feedback site.

Adobe & gaming

Visit the gaming solution center to see how you can reach one billion players online.

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