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Creating stand-alone applications with FlashAssist PRO

FlashAssist PRO makes it easy for Macromedia Flash developers to convert SWF files into stand-alone, installable Pocket PC applications in about 5ø10 minutes. You can visit the Ant Mobile Software website to download several examples of applications created with FlashAssist PRO, including games, e-learning, data collection, and wireless applications.

This product creates a host application for your SWF file, allowing your Macromedia Flash content to be installed and run like a standard Pocket PC application. Your SWF runs inside this host application and benefits from advanced features that aren't available in Pocket IE or FlashAssist.

FlashAssist PRO is an AppWizard plug-in for Microsoft eMbedded Visual C++ that generates a ready-to-compile C++ application which is customized based on questions you answer using dialog boxes. In most cases, the AppWizard reduces and eliminates the need for you to write any C++ code. For developers experienced with C++, however, full access to the C++ source code allows for advanced customization.

You will need to have the following setup:

Note that the eMbedded Visual Tools and SDKs are available free from Microsoft. The download URL is listed in the resources section at the end of this document. A CD version can be ordered for the cost of shipping as well.

Here are the key features of FlashAssist PRO:

  • Creates standalone applications, developed entirely in Macromedia Flash, that operate like traditional Pocket PC applications written in C++ or eVB
  • Produces starter batch files that create Pocket PC CAB files and a PC Installer
  • Creates applications in three window modes, including full-screen
  • Directs all Pocket PC button events to Macromedia Flash
  • Stores and loads XML data to local files using ActionScript commands
  • Allows customization of the application name, icon, and install location
  • Adds a growing list of Pocket PC specific extended commands to ActionScript
  • Supports two-way communication between C++ and Macromedia Flash via XMLSockets

 

 

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