Adam Smith (Aug 08, 2011)
Adam Smith talks about RIT's collaborative approach to providing future professionals both design and technical skills in a two-part article.
Elizabeth Elsas Mandel (Sep 08, 2011)
Preparing students for professional careeers is central to the mission of Savannah College of Art and Design (SCAD).
Myron Campbell (Sep 08, 2011)
The Vancouver Film School Digital Design program trains students to change the way people see and interact with the world.
Geoffrey Alan Rhodes teaches his design students how to incorporate video, animation, and interactivity into their documents and uses the Folio Builder panel in Adobe® InDesign® to create electronic books.
Nicole Didio Johnson inspires her students to express their perspectives on global issues. She equips them with knowledge of a broad group of technical tools, including Adobe After Effects®, Photoshop®, and Illustrator®.
Paul Hoppe's award-winning design project reimagines how a noted San Francisco art and science center could present itself to the world.
Nick Sternberg teaches experience design at the College for Creative Studies in Detroit, which long ago adopted an applied interactive curriculum, providing a practical approach to incorporating experiential elements in graphic design education.
Each year the Columbia University Film Festival produces a trailer. The challenge is to use footage from some or all of the films in that year’s festival to promote a higher idea or concept.
Problem solving skills are never outdated. That's why the Graphic Design curriculum at California College of the Arts, San Francisco, has as one of its core principles the goal of teaching students problem solving first and foremost.
Ian Sharko's The Boring Gallery is an interactive application that creates generative artwork from images culled from Flickr, gestural input, and Twitter feeds monitored in six cities.
When challenged by his professor to design an interactive application, Laurents Laire implemented his project in Adobe AIR®.
Augustin De Bie takes on the challenge of creating an interactive application that combines multiple devices using Adobe AIR technology at Howest University in Belgium.
Frank Garafalo's graduate research led him to develop a multitouch table and explore a multiuser interface enabled by Adobe AIR that allows users to engage in well-regarded brainstorming exercises usually conducted with pen and paper.
It all began with a project for an Interaction Design course at Carnegie Mellon University, School of Design.
Not long ago, rick Toh was with a subject team that led student groups to create interactive animations in collaboration with Singapore Wind Symphony, Youth Wing. Adobe creative tools made the project a success.
The Department of Interactive Games & Media at the Rochester Institute of Technology offers a wide range of undergraduate courses to a variety of constituents.
Digital Design and Media, aka "Devine," is a new, innovative bachelor's program at the University College West Flanders. The program grew out of interest in a study program that offered students an integrated approach to digital media creation.
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