-- Lingo syntaxspriteObjRef.startFrame // JavaScript syntaxspriteObjRef.startFrame;
Sprite property; returns the frame number of the starting frame of a sprite span. Read-only.
This property is useful in determining the span in the Score that a particular sprite covers. It is available only in a frame that contains the sprite, and cannot be applied to sprites in different frames of the movie.
This statement displays the starting frame of the sprite in channel 5 in the Message window:
-- Lingo syntax put(sprite(5).startFrame) // JavaScript syntax put(sprite(5).startFrame);