width

Usage

-- Lingo syntax
memberObjRef.width
imageObjRef.width
spriteObjRef.width

// JavaScript syntax
memberObjRef.width;
imageObjRef.width;
spriteObjRef.width;

Description

Member, Image, and Sprite property; for vector shape, Flash, animated GIF, RealMedia, Windows Media, bitmap, and shape cast members, determines the width, in pixels, of a cast member. Read-only for cast members and image objects, read/write for sprites.

This property does not affect field and button cast members.

Example

This statement assigns the width of member 50 to the variable theHeight:

-- Lingo syntax
theHeight = member(50).width

// JavaScript syntax
var theHeight = member(50).width;

This statement sets the width of sprite 10 to 26 pixels:

-- Lingo syntax
sprite(10).width = 26

// JavaScript syntax
sprite(10).width = 26;

This statement assigns the width of sprite number i + 1 to the variable howWide:

-- Lingo syntax
howWide = sprite(i + 1).width

// JavaScript syntax
var howWide = sprite(i + 1).width;

See also

height, image (Image), Member, Sprite