Setting sound cast member properties
You can use sound cast member properties to make a sound loop, change its name, change the external sound file to which it's linked (if it's a linked sound), and set its unload priority.
To set sound cast member properties:
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Select a sound cast member.
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Click the Sound tab in the Property inspector.
There are several noneditable options in the Property inspector's Sound tab:
- The duration of the sound
- The sample rate, sample size, and channels
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To make the sound play continuously, click Loop (for more information, see Looping a sound).
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To play the sound, click the Play button.
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Click the Member tab in the Property inspector.
The following noneditable settings appear:
- The cast member size in kilobytes
- The cast member creation and edit dates
- The name of the last person who modified the cast member
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To view or edit the cast member name, use the Name text box.
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To change the external sound file to which the cast member is linked (if it has been imported as a Linked to External File sound), enter a new path and file in the Filename text box. You can also use the Browse button to select a new file.
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To specify how Director removes the cast member from memory if memory is low, select an option from the Unload pop-up menu. For more information, see Controlling cast member unloading.