Setting sound cast member properties

You can use sound cast member properties to make a sound loop, change its name, change the external sound file to which it's linked (if it's a linked sound), and set its unload priority.

To set sound cast member properties:

  1. Select a sound cast member.
  2. Click the Sound tab in the Property inspector.

    There are several noneditable options in the Property inspector's Sound tab:

  3. The duration of the sound
  4. The sample rate, sample size, and channels
  5. To make the sound play continuously, click Loop (for more information, see Looping a sound).
  6. To play the sound, click the Play button.
  7. Click the Member tab in the Property inspector.

    The following noneditable settings appear:

  8. The cast member size in kilobytes
  9. The cast member creation and edit dates
  10. The name of the last person who modified the cast member
  11. To view or edit the cast member name, use the Name text box.
  12. To change the external sound file to which the cast member is linked (if it has been imported as a Linked to External File sound), enter a new path and file in the Filename text box. You can also use the Browse button to select a new file.
  13. To specify how Director removes the cast member from memory if memory is low, select an option from the Unload pop-up menu. For more information, see Controlling cast member unloading.