Copy the properties that define a motion tween in the Timeline as ActionScript 3.0 and apply that motion to another symbol, either in the Actions panel or in the source files (such as class files) for a Flash document that uses ActionScript 3.0.
Use the fl.motion classes to customize the Flash-generated ActionScript for your specific project. For more information, see the fl.motion classes in the ActionScript 3.0 Language and Components Reference.
Copy Motion As ActionScript 3.0 can capture the following properties of a motion tween:
Position
Scale
Skew
Rotation
Transformation Point
Color
Blend Mode
Orientation To Path
Scale
Cache As Bitmap Setting
Frame Labels
Motion Guides
Custom Easing
Filters
For a video tutorial about copying and pasting motion as ActionScript, see www.adobe.com/go/vid0126.
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