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Selecting names for buttons, text fields, and entire Flash applications

Use the Accessibility panel in the following ways to assign names to buttons and input text fields so that the screen reader identifies them appropriately:

  • Use the auto label feature to assign text adjacent or in the object as a label.

  • Enter a specific label in the Accessibility panel name field.

    Flash automatically applies the name that you place on top of, in, or near a button or text field as a text label. Labels for buttons must appear within the bounding shape of the button. For the button in the following example, most screen readers would first read the word button, then read the text label Home. The user can press Return or Enter to activate the button.

    Button labeled Home.

    A form might include an input text field where users enter their names. A static text field, with the text Name appears next to the input text field. When Flash Player discovers such an arrangement, it assumes that the static text object serves as a label for the input text field.

    For example, when the following part of a form is encountered, a screen reader reads “Enter your name here.”


    A.
    Static text

    B.
    Input text field

    In the Accessibility panel, turn off automatic labeling if it is not appropriate for your document. You can also turn off automatic labeling for specific objects in your document.



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