Flash CS3 Documentation |
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| Developing Flash Lite 2.x Applications > Developing Flash Lite Applications for BREW | |||
This chapter describes how to develop Adobe Flash Lite 2.x applications that can run on devices that use the Binary Runtime Environment for Wireless® (BREW®) platform made by QUALCOMM Incorporated. If you are a developer who is comfortable working with Flash Lite but are not familiar enough with the BREW platform and its requirements to readily produce applications for BREW devices, you should read this chapter. You will also find this chapter useful if you have expertise with other application development technologies and want to explore using Flash Lite to develop BREW applications.
This chapter contains the following topics:
Flash CS3