Flash CS3 Documentation |
|||
| Developing Flash Lite 1.x Applications > Working with Sound > About sound in Flash Lite | |||
Flash Lite 1.1 supports two types of sound: device sound and standard (native) Flash sound. Device sounds are stored in the published SWF file in the device's native audio format, such as MIDI or MFi. To play the device sound, Flash Lite passes the sound data to the device, which then decodes and plays the sound. Flash Lite cannot synchronize device sounds with animation. Flash Lite 1.0 supports only device sounds.
In addition to the device audio formats that are supported by Flash Lite 1.0, Flash Lite 1.1 supports native Flash audio--the same type of sound supported by the desktop version of Adobe Flash Player. Unlike device sounds, you can synchronize native sounds to animation on the Timeline.
Flash Lite 1.0 supports MIDI and MFi device audio formats. In addition to these formats, Flash Lite 1.1 supports the Synthetic music Mobile Application Format (SMAF) device audio format, as well as native Flash sound compressed with PCM (or WAV), ADPCM, or MP3 audio compression.
Flash CS3