Macromedia MAX 2005

Full Day Hands-On Training

Sunday, October 16, 2005
9:00 am - 5:00 pm
Additional Fee: $350

These hands-on training classes are designed to provide intensive, in-depth training in a small class atmosphere. Each student will be assigned their own computer, and class size will be limited to provide the best learning experience for everyone. All training classes will be led by Macromedia Certified Instructors and feature the authorized Macromedia curriculum.

The $350 fee includes a full day hands-on training at an individually assigned computer, a session workbook containing step-by-step instructions and sample exercises, breakfast, and lunch.

Stand-by for Pre-Conference Hands-on Training classes
Space in Pre-conference Hands-On Training classes is limited and will sell out. Once a training class has sold out, a wait list will be instituted. Each waitlist will have ten spaces, once the waitlist is full no further requests will be taken.

Payment for pre-conference Hands-on training classes is due in full by September 16, 2005. If payment is not received by this date, the space in the class will be released to the first person on the wait list.

You can register for full day hands-on training when you register for MAX.

Creating Interactive Video Experiences with Flash

Flash Video is sweeping the Internet, clearing the way for the best user experience the world has ever known for Internet-based video—and now, it just got better. In this one-day, hands-on training class, you will learn how the Flash Professional 8 and the new Flash Video tools work and how quickly you can incorporate them into your applications. Specifically, you will learn new encoding best practices, the differences between embedding vs. downloading. vs. streaming video, how to custom build a rich video player using the new Flash Professional 8 Video components and even build them from scratch. Streaming live video with the Flash 8 player, and using automatic bandwidth detection and scaling will also be covered. All of your questions and many more will be answered in this pre-conference, hands-on class that explores all facets of the next generation of Flash Video.

To take this course, you should have basic Flash MX 2004 and ActionScript experience. A knowledge of digital video will also be helpful.

This session will be taught on both Mac and PC platforms. When registering, be sure to select the (Mac) session title if you prefer a Mac.

Architecting ColdFusion Applications for Performance, Scalability, and Maintainability

How do you build an application that scales? What exactly is scalability, anyway? Learn about common scalability and performance problems, and how to solve them, in this session. We'll cover architectural choices that make maintenance easier, optimizing database access to make your queries faster, and optimizing the runtime performance of your CF application code.

Moving Up to Studio 8

Studio 8 is the professional standard for creating and maintaining great online experiences. In this one-day hands-on training class, you will learn how to get the most out of Studio to develop more dynamic web sites in less time. Specifically, the class will focus on using the new features in Flash, Fireworks, and Dreamweaver; developing an effective workflow for using all of the Studio tools; and using Contribute to set up end users to maintain the pages.

To take this course, you should have prior experience building static web sites with Dreamweaver. No prior experience with Flash, Fireworks, or Contribute is required.

What's New in Flash 8

Macromedia Flash offers the most creative, flexible, and expressive platform on the web for creative professionals.  In this one-day hands-on training class, you will learn how to effectively leverage new innovations in Flash that take digital expression to the next level.  Specifically, the class will focus on using the new expressiveness features of Flash 8.

To take this course, you should have prior experience with Flash MX 2004.

Developing Flash Content for Mobile Devices

In this one-day hands-on training class, you will get practical experience using Flash Lite 1.1 to build a fully functional, and well architected mobile application. Topics include understanding mobile device capabilities, optimizing image and graphical assets, using text and fonts in mobile content, creating animations, building navigation systems, using the FSCommand2 statement, adding interface elements, using dynamic data, and testing and deploying Flash Lite content.

To take this course, you should be familiar with building applications using a programming language.

Building Rich Internet Applications with Flex

In this one-day hands-on training class, learn to build a rich Internet application with Flex. Create MXML documents using MXML (the Flex markup language) and the ActionScript language to define what objects (text, images, and components) exist in the application, where the objects are located, and how the objects interact with the user as well as other client-side and server-side logic. Specifically, you will learn how to create interfaces using Flex controls and containers, how to handle user and system events, how to define data models which enable the use of an MVC architecture, and how to use service tags to retrieve data from remote XML files, web services, or server-side classes. You will also learn to properly architect your applications by dividing application functionality into separate MXML components which define and use custom events to exchange data between MXML component instances. Macromedia Flex Builder will be used as the development environment.

To take this course, you do not need any prior Flex experience but you should have extensive programming experience with an application server programming language such as Java, C#, or ColdFusion.


Pre-Conference Events


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MAX 2005


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