| Track: | Full Day Hands On Training |
|---|---|
| Presenter: | James Talbot, Bill Perry, and Jonathan Duran |
| Time: |
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Session Description
This one-day hands-on training class, you will get practical experience using Flash Lite 1.1 to build a fully functional, and well architected mobile application. Topics include understanding mobile device capabilities, optimizing image and graphical assets, using text and fonts in mobile content, creating animations, building navigation systems, using the FSCommand2 statement, adding interface elements, using dynamic data, and testing and deploying Flash Lite content. There will also be a very special sneak peak of the Flash Lite 2.0 player.
Macromedia Flash 8 allows you to create some very cool content in the form of animation, rich media, and revolutionary user interfaces. This session will focus on building interactive Flash content for mobile devices. When developing for mobile devices with Flash, it’s also possible to interact with native device applications and media files that reside on a handset through ActionScript. By doing so, you add more capabilities to your applications and provide for a unique user experience.
What You Will Learn
In this presentation we cover several topics and provide several tools that will help you as you begin programming Flash files that interact with handset functions:
- Using external assets
- Using ActionScript for application logic and interactivity
- Using text and images
- Accessing external data sources through the mobile web.
- Best practices for mobile developmen
- Third-party applications you should use to assist you when developing your content
- How to build effective navigation in a mobile Flash application
- Using the exciting, new mobile emulator in Flash 8
- Adding and using buttons, scroll bars, and select boxes.
- How to interact with native device functions to:
- Dial a telephone number
- Invoke the phone’s camera
- Launch an MP3 file
- Playback a video file (3GP)