Mobile and Devices Newsletter
VOL 2 - August 2005  
 
  In This Issue
  › 
Mobile Authoring with Flash Professional 8
  › 

Midyear Report: Mobile and Devices in 2005
  › 
Mobile Sessions at MAX 2005
  Events and Seminars
 
Macromedia Flash Lite Seminar
 

Mobile Experience Conference
(MEX), London

September 6–7

Flash Lite 1.1 Online Seminar
September 21

3GSM Asia, Singapore
September 26–30

CTIA Wireless, San Francisco, CA
September 27–29

Symbian Expo, London, UK
October 11–12

MAX 2005, Anaheim, CA
October 16–19
  Updated: Supported Devices
  on macromedia.com
 
Now developers can search for Flash-enabled devices by various categories.  New devices are added monthly. Visit the Supported Devices page.
 
  Hot off the Press
 
Macromedia Wins Mobile Project Award at Wireless Japan 2005
Read the release

Mobile Content Ecosystem Embraces Macromedia Flash Platform
Read the release

 
  White Papers
 
IDC White Paper: Addressing Growing Handset Complexity with Software Solutions
"With the advent of powerful new mobile phones running on more advanced networks, wireless carriers, content developers, and handset manufacturers are bringing to market a range of new content and devices."
Read the full report
 
  New Pocket PC Exchange
 
The Macromedia Pocket PC Exchange offers developers an opportunity to share their Pocket PC content globally. Best of all, it is free. Visit the Pocket PC Exchange
 
  Featured Flash Lite App
 
Now available in the Flash Lite Exchange, Traffic Lite lets you view the latest UK road travel news—information provided by BBC RSS feeds.
 
 
Mobile Authoring with Flash Professional 8
by Jonathan Duran



Whether you're an experienced Flash developer interested in creating mobile content or a mobile developer who has never used Flash, you'll find Macromedia Flash Professional 8 packed with features that will help you create great mobile experiences. Below, I highlight a few that are creating a lot of buzz in the community.

Flash Lite–Specific ActionScript
You can now filter which ActionScript you want to view based on your target platform. Switching between ActionScript 2.0 and Flash Lite 1.1 and Flash Lite 1.0 allows you to view ActionScript that's only available when creating Flash Lite content.

Mobile Emulator
We're certain that you'll find this a tremendous help when creating Flash Lite content. Now you can test your content on over 90 different devices without having every phone.

Device Settings
Flash Professional 8 will ship with nearly 90 mobile device profiles, and we will continue to update profiles with every new device that supports Flash Lite. Items that are specific to individual devices, such as screen size, available memory, navigation models, and button configurations, will be simulated exactly as they work on all supported phones.

The feedback we've received from mobile developers is very positive, and we're confident you'll feel the same way. We have several resources available on our site, including a Mobile Workflow Overview and a tour of Mobile and Devices Features in Flash Professional 8, so you can get a better idea of what to expect from Flash Professional 8

Jonathan Duran has worked at Macromedia for over five years and is currently the developer support manager for Mobile and Devices.




Midyear Report: Mobile and Devices in 2005
by Bill Perry

The first seven months of 2005 really proved that Flash is mobile. From 3GSM to Nokia's adoption of Flash Lite to great new developer work for Flash Lite and the Pocket PC, together we've made a lot of progress during the first half of 2005. Let's recap.

In January, Samsung licensed mobile Flash technologies and helped establish Flash Lite as the front-runner for enabling rich interactive experiences on mobile devices. Next, in February, Nokia licensed Flash for the Series 40, 60, and 80 handsets, further accelerating the evolution of the mobile user experience and expanding opportunities for Flash developers worldwide. Soon after, we launched the Flash Lite Exchange.

In the spring, after attending several conferences worldwide, including 3GSM and CTIA, we launched the first Mobile Developer Newsletter and published a bunch of how-to articles about Flash Lite in the Developer Center. In June, we unveiled the Flash Platform, which clearly emphasized our commitment to providing Flash technology for content providers, handset manufacturers, and wireless operators.

The second half of the year is shaping up to be just as exciting as the first. We just announced the winners of the Pocket PC Content Contest—and launched the new Pocket PC Exchange. While I can't share all our plans for the rest of 2005, I can tell you that we have solid plans to improve the mobile developer program and that we will be providing more articles, sample applications, and online seminars relating to mobile and devices on macromedia.com. Furthermore, planning for MAX 2005 is under way, and already we have confirmed nearly a dozen sessions for mobile developers. If you have ideas about what you would like to see from Macromedia regarding mobile and devices, please send us an e-mail. In the meantime, I hope you enjoy the second edition of the Mobile Developer Newsletter.


Bill Perry is the developer support and content manager for Mobile and Devices at Macromedia.



Mobile Sessions at MAX



This October, thousands of leading designers and developers will gather for MAX 2005 in Anaheim, California to learn new skills, explore emerging technologies, and share techniques with peers.

Choose from over 90 sessions, which are
grouped into five tracks, including an entire track for mobile and devices (MaD). The MaD track will include the following sessions:

Visit macromedia.com to view full session descriptions. If you register before August 26, you'll qualify for the $200 early-bird discount. In addition, we have a special promotion where four employees can register for the price of three when they are from the same company location and register at the same time. See details.