Updated: Supported Devices
on macromedia.com |
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Now developers can search for Flash-enabled devices by various categories. New devices are added monthly. Visit the Supported Devices page. |
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| White Papers |
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| IDC White Paper: Addressing Growing Handset Complexity with Software Solutions |
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"With the advent of powerful new mobile phones running on more advanced networks, wireless carriers, content developers, and handset manufacturers are bringing to market a range of new content and devices."
Read the full report › |
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| New Pocket PC Exchange |
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The Macromedia Pocket PC Exchange offers developers an opportunity to share their Pocket PC content globally. Best of all, it is free. Visit the Pocket PC Exchange › |
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| Featured Flash Lite App |
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Now
available in the Flash
Lite Exchange, Traffic Lite lets you view the latest UK road
travel news—information provided by BBC RSS feeds. |
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Mobile Authoring with Flash Professional 8
by Jonathan Duran

Whether you're
an experienced Flash developer interested in creating mobile content or a mobile
developer who has never used Flash, you'll find Macromedia Flash Professional
8
packed with features that will help you create great mobile experiences. Below,
I highlight
a few that are creating a lot of buzz in the community.
Flash Lite–Specific ActionScript
You can now filter which ActionScript you want to view based on your target platform.
Switching between ActionScript 2.0 and Flash Lite 1.1 and Flash Lite 1.0 allows
you to view ActionScript that's only available when creating Flash Lite content.
Mobile Emulator
We're certain that you'll find this a tremendous help when creating Flash
Lite content. Now you can test your content on over 90 different devices without
having every phone.
Device Settings
Flash Professional 8 will ship with nearly 90 mobile device profiles, and we
will continue to update profiles with every new device that supports Flash Lite.
Items that are specific to individual devices, such as screen size, available
memory, navigation models, and button configurations, will be simulated exactly
as they work on all supported phones.
The feedback we've received from mobile developers is very positive, and we're
confident you'll feel the same way. We have several resources available
on our site, including a Mobile Workflow Overview and
a tour of Mobile and Devices Features
in Flash Professional 8,
so you can get a better idea of what to expect from Flash Professional 8
Jonathan Duran has worked at Macromedia for over five years and is currently the developer support manager for Mobile and Devices.
Midyear Report: Mobile and Devices in 2005
by Bill Perry
The first seven months of 2005 really proved that Flash is mobile. From 3GSM
to Nokia's adoption of Flash Lite to great new developer work for Flash Lite
and the Pocket PC, together we've made a lot of progress during the first half
of 2005. Let's recap.
In January, Samsung licensed mobile
Flash technologies and helped establish Flash Lite as the front-runner for enabling
rich interactive
experiences on mobile devices. Next, in February, Nokia
licensed Flash for the Series 40, 60, and 80 handsets, further accelerating
the evolution of the mobile user experience and expanding opportunities for Flash
developers worldwide.
Soon after, we launched the Flash
Lite Exchange.
In the spring, after attending several conferences worldwide, including 3GSM
and CTIA, we launched the first Mobile
Developer Newsletter and published a bunch of how-to
articles about Flash Lite in the Developer Center.
In June, we unveiled the Flash Platform,
which clearly emphasized our commitment to providing Flash technology for content
providers, handset manufacturers, and wireless operators.
The second half of
the year is shaping up to be just as exciting as the first. We just announced
the winners of the Pocket PC Content
Contest—and launched
the new Pocket PC Exchange.
While I can't share all our plans for the rest of 2005, I can tell you that
we have solid plans to improve the mobile developer program and that we will
be providing more articles, sample applications, and online seminars relating
to mobile and devices on macromedia.com. Furthermore, planning for MAX 2005 is
under way, and already we have confirmed nearly a dozen sessions for mobile
developers.
If you have ideas about what you would like to see from Macromedia regarding
mobile
and devices, please send us
an e-mail. In the meantime, I hope you enjoy the second edition of the Mobile
Developer Newsletter.
Bill Perry
is the developer support and content manager for Mobile and Devices at Macromedia.
Mobile Sessions at MAX

This October, thousands of leading designers and developers will gather for MAX 2005 in Anaheim, California to learn new skills, explore emerging technologies, and share techniques with peers.
Choose from over 90 sessions, which are grouped
into five tracks, including an entire track for mobile and devices (MaD). The
MaD
track will include the following sessions:
Visit macromedia.com to
view full session descriptions. If you register before August 26, you'll
qualify for the $200 early-bird discount. In addition, we have a special promotion
where four employees can register for the price of three when they are from the
same company location and register at the same time. See
details.
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