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Adobe Flash Platform runtimes /

Adobe AIR 3 / Features

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For mobile and TV 
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For mobile and TV

 

Bring better apps to more devices more easily with Flash Player’s extensive support for television and mobile development, including deployment across Android, Blackberry tablet, and iOS.

Stage 3D accelerated graphics rendering for iOS and Android

Stage 3D accelerated graphics rendering for iOS and Android

Explore a new architecture for high-performance 2D/3D GPU hardware accelerated graphics rendering by Adobe, which provides low-level Stage3D APIs for advanced rendering in apps and gives framework developers classes of interactive experiences for mobile, desktop, and televisions.

Native extensions for Adobe AIR

Native extensions for Adobe AIR

Use native code to take advantage of the same platform- and device-specific native capabilities and APIs available to native apps, with easy integration into AIR applications.

Android Licensing Service support

Android Licensing Service support

Now developers have access to the Android Market Licensing Service, which lets publishers enforce licensing policies for paid applications that they publish through Android Market.

New mobile features for Android, BlackBerry Tablet OS, and iOS

New mobile features for Android, BlackBerry Tablet OS, and iOS

Work with powerful features for the development of expressive, high-performing applications for Android, BlackBerry Tablet OS and iOS.

iOS support for iPad, iPhone, and iPod touch

iOS support for iPad, iPhone, and iPod touch

Take advantage of iOS features like multitasking, retina display for higher screen resolutions up to 960x640, front and back camera support, and capture audio with the microphone.

Captive runtime support

Captive runtime support

Developers now have more flexibility with their app packaging options and can automatically package AIR 3 with their Android™, iOS, Windows, and Mac OS app into a single installation file that includes the app and a bundled version of the AIR runtime.

Front-facing camera support (new on Android)

Front-facing camera support (new on Android)

The front-facing camera support available with AIR for iOS and BlackBerry Tablet OS is now available on Android devices. Take advantage of the front-facing camera to connect users with rich video conferencing and chat experiences.

Content protection support for mobile

Content protection support for mobile

Flash Access content protection support is now available on Android devices. Broadcasters can now reach and monetize an even broader range of customers on their favorite mobile device.

H.264/AVC software encoding for cameras

H.264/AVC software encoding for cameras

Stream beautiful video from your computer’s camera with higher compression efficiency and industry-wide support, enabling both high-quality real-time communications (e.g., video chat and video conferencing) and live video broadcasts.

Stage video hardware acceleration

Stage Video hardware acceleration

Leverage hardware acceleration of the entire video pipeline for best-inclass high-definition (HD) video playback experiences. Reduce processor and memory usage and enable smoother video, and higher fidelity on mobile and TV devices.

Performance improvements

Performance improvements

Run faster apps and use resources more efficiently with reduced CPU memory usage (30% reduction in some applications) without requiring apps recompilation (Android OS with H.264 video decoding at 30fps and GPU-based animation and games at up to 50fps).

Native text input UI (mobile)

Mobile apps can now take advantage of the native text input controls on Android, BlackBerry Tablet, and iOS operating systems, including platform-specific user interaction behaviors such as magnification and text selection.

Device Speaker Control for iOS & Android

Provides developers the ability to select whether audio should be outputted through the phone speaker or external speaker.

Game Controller API for TV devices

Allows developers to build TV apps that communicate with an attached game input devices such as a gamepad or controller wand.

16 and 32-bit color depth for Android

Control the color depth of graphics on Android (16bit and 32bit) for renderMode=cpu/auto for AIR 3 apps.



Faster development time for iOS applications (mobile only)

Debug and build iOS apps faster using a new mode available within the AIR Developer Tool (ADT). During the development of an application, developers can now choose to use "interpreter mode" to streamline testing and debugging.

AIR installation to SD cards (mobile only)

This feature allows end users to install or move the AIR runtime onto the SD cards within their Android devices so they can free up storage space on the phone.

USB debugging for Android

Conveniently debug applications on an Android device through a USB connection with no Wi-Fi setup required. Android USB drivers for Microsoft® Windows® are now included with the AIR software development kit (SDK).

Automatic soft keyboard support

Simplify multiscreen app development when soft keyboards automatically appear when required. Desktop apps designed for physical keyboards are easily optimized for mobile when you don't have to modify the content or apps to display the soft keyboard.

Multitouch and gestures

Build entirely new types of applications using multitouch (Windows 7, Android, BlackBerry® Tablet OS, and iOS) and gestures (Windows, Mac OS, Android, BlackBerry Tablet OS, and iOS).

Remote control support (TV devices)

Access remote control input methods that are common for television-style devices with consistent views for buttons such as pause, play, stop, rewind, fast forward, and more.

2D hardware acceleration (TV devices)

Leverage 2D graphics acceleration using the underlying hardware acceleration systems that exist on TV platforms. Achieve high-performance interfaces by focusing on 2D and bitmaps that are accelerated directly by the TV hardware.

Enhanced rendering for iOS

AIR apps for iOS render up to four times faster in CPU mode. Improves performance of many AIR for iOS apps, including those built with the Flex framework.

Background audio playback support on iOS

Developers can now write multitasking iOS applications that can play audio while in the background, such as music applications or reliable voice conferencing apps with multitasking support.

Encrypted local storage for mobile

Encrypted local storage support is now available on mobile devices. Applications can more securely store sensitive data on a user’s device, enabling support for storage of sensitive data such as passwords, certificates, and auditing information.

Geolocation support (where applicable)

Build GPS applications or applications that utilize a device location to deliver customized content based on location.

Accelerometer support (where applicable)

Receive acceleration values in x, y, and z axes from native device accelerometer sensors to ActionScript®. Developers can even specify the rate of accelerometer updates to conserve battery life.

Camera and video support

Capture pictures and video onto your device's media gallery (camera roll). Applications can use the camera roll to display images or upload to a server (for example, you can take a picture or video and instantly upload and view it on Facebook).

StageWebView

Display web links inside an application to quickly access web content without having to leave your application. For example, you can use your Facebook application to access all your information instead of having to open a web browser.

Screen orientation support (where applicable)

Control screen orientation and control games by shaking or rotating.

Custom URI

Start up an application within the browser or native Android application.

Virtual keyboard

Select text in a text field and see a menu for text operations like cut, copy, paste, and input method.

Hardware graphics acceleration

Maximize graphics rendering performance for Android and iOS by taking advantage of the device's graphics hardware acceleration.

Enhanced high-resolution bitmap support

Develop apps that use very large bitmaps. BitmapData objects are no longer limited to a maximum resolution of 16 megapixels (16,777,215 pixels), and maximum bitmap width/height is no longer limited to 8,191 pixels.

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