Authorware Concepts: Basics
Tutorials and Articles
Authorware, multimedia, and instructional methods
A noted teacher and educator introduces the principles of instructional design and the cognitive learning process. The accompanying examples demonstrate how to apply the principles of effective instructional design to creating multimedia teaching and training materials with Authorware.
Creating a simple Authorware piece
Starting with text and an imported graphic, this article walks you through the steps of building an Authorware piece icon by icon. You'll learn how to order icons along the flowline and add content or functionality to each icon in your piece.
Editing a map file with the Authorware Web Packager
Authorware Web Packager produces a map file that gives the Authorware Web Player the information it needs to retrieve all the segments of an Authorware piece. This article describes how to edit the map file if you need to change file names or use transition Xtras, Director movies, of Windows DLLs.
Using modular logic in Authorware
Modular logic is an approach to Authorware design that allows all the scripts and pieces of the flowline to be reused with a minimal amount of reworking. By limiting the number of changes needed to reuse the logic, you can increase your production efficiency and distribute the creation of logic elements to more team members.
Which files you need to distribute
When you distribute an Authorware file containing images, sounds, and movies, you also need to distribute the Xtras and other files that Authorware uses to handle those media. This article has all the information you need to help you decide what you need to distribute to make your Authorware piece play properly.
Multimedia
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Draw
menu Show MeThe source file of this Show Me example demonstrates how to dynamically create a graphical menu from the contents of an external text file.
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WinHelp
Show MeThis Show Me demonstrates how to create links from an Authorware file to a WinHelp file and how to create links in a WinHelp file that redirect back to specific areas of the Authorware file.
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Orbit
Show MeControl layers to give the appearance of one graphic passing in front of and behind another object.
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Piston
Show MeUse this Show Me to create a piston animation.
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Screen
saver Show MeUsing the
TimeOutGotofunction of Authorware, create a screen saver. -
Snake
Show MeDownload and deconstruct this ShowMe to see how to create a game in which the snake grows longer if you direct it to food using arrow keys.
See Also
14239 Comparing CourseBuilder for Dreamweaver and Authorware
TechNotes
- tn_18753—Media supported by the Export Media feature
- tn_18702—Requirements for DVD playback in Authorware 7
- tn_16758—Files included on the Authorware CD
- tn_16553—Authorware and Macintosh computers
- tn_15911—Distributing an Authorware piece on CD-ROM
- tn_15860— Installing Authorware 6
- tn_15096—Optimizing delivery of Authorware files from CDs
- tn_15085—How to save font mapping information
- tn_15062—Using Macromedia Flash Asset Xtra (Part II)
- tn_15061—Using Macromedia Flash Asset Xtra (Part I)
- tn_14867—Authorware 5.2 fix list
- tn_14864—Corrections to Authorware 5 user manual
- tn_14490—Made with Macromedia logo requirements
- tn_14239—Comparing CourseBuilder for Dreamweaver and Authorware
- tn_13967—Converting files from Authorware 3.5 or earlier to open in Authorware 5
- tn_13962—Shockwave terminology changes for Authorware 5
- tn_13502—Files needed when delivering a course that uses Voxware
- tn_13485—How do I keep a graphic from shifting inadvertently?
- tn_13463—Why does Authorware ignore navigation icons in a Framework entry pane?
- tn_13421—Naming conventions on UNIX servers
- tn_13307—Packaged pieces slow to launch
- tn_12664—Procedures for packaging cross-platform files
- tn_12526—Missing Xtras error message
- tn_12201—Quick Tips for Authorware
- tn_3063—Movie drivers in Authorware
- tn_3025—Centering the Presentation Window
- tn_3016—Determining the drive letter of a CD-ROM
- tn_3012—Using SearchPath to locate external files
- tn_3011—Printing with ShellExecuteA
