Authorware Examples: Showmes
-
24
PointsUse Authorware's target area interaction to create a drag-and-drop math game.
-
AltimeterSimulate an altimeter.
-
Animated
Buttons Create animated buttons that you can script to behave in various ways.
-
AsciiCreate pseudo-animation using character strings.
-
Bar
GraphCreate a bar graph.
-
CalculatorBuild a simple calculator.
-
Catch
It Use Authorware's Overlapping function.
-
ClockCreate a clock in Authorware.
-
CubesHow to use Authorware's line functions to draw three dimensional objects.
-
Dice
roll Rolling 3D dice.
-
Double
Click Selection Set up overlapping double-click and single-click response areas in a single interaction.
-
Drag
and Drop Interactions Set up target area responses for a drag-and-drop interaction.
-
Draw
MenuDynamically create a graphical menu from the contents of an external text file.
-
EncryptionCreate a simple encryption routine.
-
Find
CDDetermine the drive letter of the CD-ROM drive.
-
Flash
in ActiveX Use the ActiveX control to get messages from a Flash 3 movie into an Authorware piece.
-
HangmanCreate a hangman game.
-
JigsawCreate a jigsaw puzzle.
-
KeyboardCreate a self-adjusting, on-screen keyboard.
-
Layering
Text Entry Fields Use the system variable
EntryTextto simulate a text entry response on a layer higher than 0, the default layer. -
Link
to Win HelpCreate links from an Authorware file to a WinHelp file.
-
ListsThe Lists example on the Authorware 4 CD-ROM incorrectly refersto a
ValueAtPropertyfunction. The text with the incorrect information has been removed in this example. Text describing how to retrieve a value using shorthand has been added. -
LockdownSet the Movable property of all the icons in a file.
-
MagnifyEnlarge and shrink a graphic.
-
Marching
Ant MarqueeCreate a selection marquee.
-
Memory
Game Build a memory game.
-
Morse
Code Create a Morse code generator.
-
Movie
Controls Create a pause/resume button and a progress bar that the user can drag to fast forward and rewind any movie (including AVI, MOV, MPEG and FLC/FLI files).
-
OrbitControl layers to give the appearance of one graphic passing infront of and behind another object.
-
Picture
Box Game Create a picture box game.
-
Pie
Chart Draw a pie chart based on variable values.
-
PistonCreate a piston animation.
-
Pop-up
Glossary Create a glossary with a movable pop-up. The definitions for the glossary are kept in an external text file.
-
Radio
ButtonsCreate a set of radio buttons that let the user choose one item from a group of several items
-
Rat
Maze A maze game.
-
RealPlayer Use the properties, methods, and events of the RealPlayer Control for ActiveX inside Authorware.
-
Right
and Left Click Create a hot spot that responds to both left and right mouse clicks.
-
Rotating
Graphic Let the user rotate a graphic.
-
Screen
Capture Capture part of the screen and display it in Authorware.
-
Screen
SaverUsing the
TimeOutGotofunction of Authorware, create a screen saver. -
Scrolling
Checklist Create a scrolling checklist.
-
Scrolling
List Box Create a scrollable, highlighting list box.
-
Smart
Glossary Use the
FindTextandFoundPageIDfunctions to set up a hot text style that jumps from any term to its definition. -
SnakeCreate a game in which the snake grows longer if you direct it to food using arrow keys.
-
Tabbed
Buttons Use the Button Editor to create buttons that simulate the tabs on file folders.
-
Ticker
TapeSimulate a ticker tape.
-
Tool
Palette Create a movable tool palette in Authorware. A tool palette allows for quick selection of items without blocking much of the screen.
-
Tool
Tips Set up tool tips, those little yellow reminders that pop up after a second when the cursor is over a tool button.
-
Variable
Button Labels Place variable text over a button.
-
Window
Resize Make a Presentation window the user can resize.
