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Creating your own backdrop or overlay
In addition to using the behaviors in the sample movie to create a backdrop or overlay, you can create a backdrop with just a few lines of Lingo. In its simplest form, a backdrop or overlay is created from a texture, which in turn is created from a valid cast member type. You first get a reference to a valid texture object by either creating a new texture or using one that exists in the 3D world. You then create the new backdrop or overlay for the camera using the texture object.
The following Lingo creates a backdrop that appears in the upper left corner of the 3D world: |