# Camera.names

#### Availability

Flash Player 6.

#### Usage

    Camera.names

Note: The correct syntax is `Camera.names`. To assign the return value to a variable, use syntax like cam_array`= Camera.names`. To determine the name of the current camera, use active_cam`.name`.

#### Description

Read-only class property; retrieves an array of strings reflecting the names of all available cameras without displaying the Flash Player Privacy Settings panel. This array behaves the same as any other ActionScript array, implicitly providing the zero-based index of each camera and the number of cameras on the system (by means of `Camera.names.length`). For more information, see the Array object entry.

Calling the `Camera.names` property requires an extensive examination of the hardware, and it may take several seconds to build the array. In most cases, you can just use the default camera.

#### Example

The following example uses the default camera unless more than one camera is available, in which case the user can choose which camera to set as the default camera.

    cam_array = Camera.names;
    if (cam_array.length == 1){
    	Camera.get();
    }
    else
    	System.showSettings(3);
    	Camera.get();

#### See also

`Camera.get()`, `Camera.index`, `Camera.names`