# continue

#### Availability

Flash Player 4.

#### Usage

    continue

#### Parameters

None.

#### Returns

Nothing.

#### Description

Action; appears within several types of loop statements; it behaves differently in each type of loop.

In a `while` loop, `continue` causes the Flash interpreter to skip the rest of the loop body and jump to the top of the loop, where the condition is tested.

In a `do while` loop, `continue` causes the Flash interpreter to skip the rest of the loop body and jump to the bottom of the loop, where the condition is tested.

In a `for` loop, `continue` causes the Flash interpreter to skip the rest of the loop body and jump to the evaluation of the `for` loop's post-expression.

In a `for..in` loop, `continue` causes the Flash interpreter to skip the rest of the loop body and jump back to the top of the loop, where the next value in the enumeration is processed.

#### See also

`do while`, `for`, `for..in`, `while`