# Sound.setPan()

#### Availability

Flash Player 5.

#### Usage

    my_sound.setPan(pan);

#### Parameters

`pan` An integer specifying the left-right balance for a sound. The range of valid values is -100 to 100, where -100 uses only the left channel, 100 uses only the right channel, and 0 balances the sound evenly between the two channels.

#### Returns

An integer.

#### Description

Method; determines how the sound is played in the left and right channels (speakers). For mono sounds, `pan` determines which speaker (left or right) the sound plays through.

#### Example

The following example creates an instance of the Sound object `s` and attaches a sound with the Identifier `L7` from the Library. It also calls the `setVolume` and `setPan` methods to control the `L7` sound.

    onClipEvent(mouseDown) {
    // create a sound object
    	my_sound = new Sound(this);
    // attach a sound from the library
    	my_sound.attachSound("L7");
    //set volume to 50%
    	my_sound.setVolume(50);
    //turn off the sound in the right channel
    	my_sound.setPan(-100);
    //start 30 seconds into the sound and play it 5 times
    	my_sound.start(30, 5);

#### See also

`Sound.attachSound()`, `Sound.setPan()`, `Sound.setTransform()`, `Sound.setVolume()`, `Sound.start()`