# loadVariablesNum()

#### Availability

Flash Player 4. Flash 4 files opened in Flash 5 will be converted to use the correct syntax.

#### Usage

    loadVariablesNum ("url" ,level [, variables])

#### Parameters

`url` An absolute or relative URL where the variables are located. If you access the movie using a web browser, the host for the URL must be in the same subdomain as the movie itself.

`level` An integer specifying the level in the Flash Player to receive the variables.

`variables` An optional parameter specifying an HTTP method for sending variables. The parameter must be the string `GET` or `POST`. If there are no variables to be sent, omit this parameter. The `GET` method appends the variables to the end of the URL, and is used for small numbers of variables. The `POST` method sends the variables in a separate HTTP header and is used for long strings of variables.

#### Returns

Nothing.

#### Description

Action; reads data from an external file, such as a text file or text generated by a CGI script, Active Server Pages (ASP), or PHP, or Perl script, and sets the values for variables in a Flash Player level. This action can also be used to update variables in the active movie with new values.

The text at the specified URL must be in the standard MIME format `a` pplication/x-www-form-urlencoded (a standard format used by CGI scripts). The movie and the variables to be loaded must reside at the same subdomain. Any number of variables can be specified. For example, the phrase below defines several variables:

    company=Macromedia&address=600+Townsend&city=San+Francisco&zip=94103

The first movie to open in an instance of the Flash Player loads into the bottom level (identified in code as `_level0`). When you use the `loadMovie` or `loadMovieNum` action to load subsequent movies into the Flash Player, you must assign a level number in the Flash Player or a target movie clip into which each movie will load. When you use the `loadVariablesNum` action, you must specify a Flash Player level into which the variables will load.

If you want to load variables into a target MovieClip, use loadVariables() instead of `loadVariablesNum()`.

#### Example

This example loads information from a text file into text fields in the main Timeline of the movie at level 0 in the Flash Player. The variable names of the text fields must match the variable names in the data.txt file.

    on(release) {
    	loadVariablesNum("data.txt", 0);
    }

#### See also

`getURL`, `loadMovie()`, `loadMovieNum()`, `loadVariables()`, `MovieClip.loadMovie()``,` `MovieClip.loadVariables()`