# SharedObject.getLocal()

#### Availability

Flash Player 6.

#### Usage

    SharedObject.getLocal(objectName [, localPath])

Note: The correct syntax is `SharedObject.getLocal`. To assign the object to a variable, use syntax like myLocalSO`= SharedObject.getLocal`.

#### Parameters

`objectName` The name of the object. The name can include forward slashes (`/`); for example, `work/addresses` is a legal name. Spaces are not allowed in a shared object name, nor are the following characters:

    ~ % & \ ; :  " ' , < > ? #

`localPath` An optional string parameter that specifies the full or partial path to the SWF file that created the shared object, and that determines where the shared object will be stored locally. The default value is the full path.

#### Returns

A reference to a shared object that is persistent locally and is available only to the current client. If Flash can't create or find the shared object (for example, if `localPath` was specified but no such directory exists), this method returns `null`.

#### Description

Method; returns a reference to a locally persistent shared object that is available only to the current client.

To avoid name collisions, Flash looks at the location of the movie that is creating the shared object. For example, if a movie at www.myCompany.com/apps/stockwatcher.swf creates a shared object named `portfolio`, that shared object will not conflict with another object named `portfolio` that was created by a movie at www.yourCompany.com/photoshoot.swf, because the movies originate from two different directories.

#### Example

The following example saves the last frame a user entered to a local shared object `kookie`.

    // Get the kookie
    so = sharedobject.getlocal("kookie");

    // Get the user of the kookie and go to the frame number saved for this user.
    if (so.data.user != undefined) {
    	this.user = so.data.user;
    	this.gotoAndStop(so.data.frame);
    }

The following code block is placed on each movie frame.

    // On each frame, call the rememberme function to save the frame number.
    function rememberme() {
    	so.data.frame=this._currentFrame;
    	so.data.user="John";
    }