# Sound.attachSound()

#### Availability

Flash Player 5.

#### Usage

    my_sound.attachSound("idName")

#### Parameters

`idName` The identifier of an exported sound in the Library. The identifier is located in the Symbol Linkage Properties dialog box.

#### Returns

Nothing.

#### Description

Method; attaches the sound specified in the `idName` parameter to the specified Sound object. The sound must be in the library of the current movie and specified for export in the Symbol Linkage Properties dialog box. You must call `Sound.start()` to start playing the sound.

To make sure that the sound can be controlled from any scene in the movie, place the sound on the main Timeline of the movie.