# MovieClip._droptarget

#### Availability

Flash Player 4.

#### Usage

    my_mc._droptarget

#### Description

Property (read-only); returns the absolute path in slash syntax notation of the movie clip instance on which the `my_mc` was dropped. The `_droptarget` property always returns a path that starts with a slash (`/`). To compare the `_droptarget` property of an instance to a reference, use the `eval` function to convert the returned value from slash syntax to a dot syntax reference.

#### Example

The following example evaluates the `_droptarget` property of the `garbage` movie clip instance and uses eval to convert it from slash syntax to a dot syntax reference. The `garbage` reference is then compared to the reference to the `trash` movie clip instance. If the two references are equivalent, the visibility of `garbage` is set to `false`. If they are not equivalent, the `garbage` instance is reset to its original position.

    if (eval(garbage._droptarget) == _root.trash) {
    	garbage._visible = false;
    } else {
    	garbage._x = x_pos;
    	garbage._y = y_pos;
    }

The variables `x_pos` and `y_pos` are set on Frame 1 of the movie with the following script:

    x_pos = garbage._x;
    y_pos = garbage._y;

#### See also

startDrag()